Sniper: Ghost Warrior
posted by SumJwshkid (NASHVILLE, TN) Jul 4, 2010
Member since Jul 2010
There are pro's and con's to every game. In some games, the pro's and con's will outweigh each other, resulting in a very good or very bad game. Sniper: Ghost Warrior is the type of game where, in my mind, the con's outweigh the pro's. The pro's include: extreme realism in making the shot itself. For me, this has been a real pet peeve of mine in many games, such as MW2, where you just put the cross hair on the target and pull the trigger, without making any adjustments for wind, temperature, distance, etc. This game requires you to pay attention to prevailing conditions to make a successful shot. There are other, small, insignificant pro's, but they don't make a huge difference.
the con's are many, too many. Somehow, when you're hiding in the bushes, the opposing forces can see you and shoot at you, while you're left wondering where they are. In the real world, this situation seems highly unlikely to unfold. The graphics are worse than the original Halo. absolutely terrible graphics. Another con to the game is what you are found doing 95% of the time: walking! just in the first level, you probably walk a good two miles, just getting to where you get to do something you've wanted to do the entire time: shoot someone! This is a military shooter on the Xbox360, not WiiFit. It takes away from a lot of the entertainment value of the game.
Sadly, this game turned out to be a disappointment. The potential this game had was incredible. In MW2, half the people who play that game snipe. This game could have had a huge community, but sadly, due to some negligence in the development, it turned out to be another game with only one installation doomed to the "used" bin at some game store.
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