gamers (100%) found this review helpful
First off i love sniper games, but this one didn't cut it. the graphics are average. i honestly think they tried to make the play control as frustrating as possible. the game isn't very difficult on normal, but with the poor play control it makes the game much more frustrating.
one thing i did like was the storyline. overall i was disappointed with this one. wouldn't recommend buying it or playing it unless you want to waste time and money.
posted by Sterling_Archer (LAS VEGAS, NV) Jun 24, 2012
Member since Apr 2012
gamers (88%) found this review helpful
I got extremely excited when I saw this game finally shipped and could not wait to lie down, slow my breathing, take account for wind, aim, and shoot.
Playing the first level I really liked the game. It focused on the sniping aspect of the game, sneak in, shoot, sneak out. As the game progressed however my dislike for the game grew more and more. It lost the aspect of sneaking and taking your time and focused more on battling everyone in order to get to your point. You would then get to your point and the shot you were looking forward to would take 6 seconds. You then had to yet again battle your way out.
The actual sniping aspect of the game is great. Sniper Elite Difficulty is the only way to play. In order for any shot to hit you have to look at the wind and distance. It makes you actually bring out your spotting binoculars and get an idea of where to shoot. I will say though, that even with that added aspect, the game is very easy and not very challenging, you can blame that on the regenerating health.
In the end this game is good, it did a lot of things wrong but did a lot of things right. I think this game should be played by anyone that enjoys sniping, but I would recommend you to rent it before buying, it may not be for you as it was for me. Also it is very short, I got the platinum within 20 hours.
posted by BrokenQuest (NORTH HOLLYWOOD, CA) Jun 24, 2012
Member since Jun 2012
gamers (83%) found this review helpful
I was a huge fan of SNIPER ELITE on PS2, so I was excited when SNIPER ELITE V2 came out. In no time I was sniping away...
... only SE:V2 was broken.
Gameplay. It's good to have a break from COD run-and-gun and BF3 squads, but there's nothing new in SE:V2. In fact, SE:V2 is almost exact copy of SE with "only the names have been changed..." It should be great right?
Jumping. I hate jumping in MP fps/3ps games, but not being able to jump in SP feels extremely limiting.
Enemy AI. Yes, the enemy seems smart and will try and flank, but they are very quick to give up the search after you've been spotted... and when they are searching, their aim is s-u-p-e-r-h-u-m-a-n. Nothing about the AI seems uniform... or even fair for that matter.
Invisible Barriers. As a sniper, a large part of your job is to find cubby holes, sneak around, and stay concealed, but more than once in V2 invisible walls stopped my progress through gameplay rooms. Not being new to games, I understand the use of invisible barriers within a map to channel gameplay, but these barriers were in rooms where enemies will engage you! Places that could be used strategically by you as a... S-N-I-P-E-R! This design flaw killed SE:V2 for me. When "open" strategic areas in rooms where enemies will engage are off limits, it feels like REBELLION was asleep at the wheel.
Once while being engaged I came across a cafe with blown-out walls. I tried but couldn't enter the wall-less cafe. I turned the game "off." Teasing with areas that look playable but aren't is bad form... again. At least SE was clear on playable areas.
MP. Multiplayer may be good, but I will never know. After one round of co-op, I was messaged to kill myself and my family (along with a lot of other great things) by my "partner." The quality of the SE:V2 community ended my interest in playing SE:V2 altogether.
SE:V2 could have been a great game, but as it is, it's only slightly better than SNIPER: GHOST WA