gamers (100%) found this review helpful
I labeled this version superior in my review title because, compared to the first version of this title to me thats what it was. I gave up on the first one because I found it impossible to distingish the enemy from the scenery, in time to keep from being killed. They will still kill you, quickly in this one too if you dont get them fast. But there improvements Sniper2 over the first, the enemy is marked for quick finding, you have help from your partner in the game ( Spotter ) to keep you from being over-welmed. The only thing I can think of that would have made this version better would have been some grenades to help out. All in all I hated to see it come to an end in a way, I loved these type of shooter games. Thanks Game-Fly for a worth-while rent and I really thought long and hard about keeping it and I probably will but it in the future, but not this month anyway. Thanks Billy in Samson
posted by tenaciousdk86 (NEW YORK, NY) Mar 14, 2013
Member since Feb 2013
gamers (60%) found this review helpful
Just read Mattr25's review and I'm not sure what game he's playing but it doesn't sound like the same one I am. I agree that the audio and visuals aren't the best out there, but they're not terrible. As to the little red dot he talked about, you get that on the easy and medium difficulties but not the hard (which I'm playing on and actually gives you a pretty authentic sense of sniping). Now yes, in real life if a sniper is taking one shot they will adjust the elevation and windage on their scopes according to the conditions, but when quickly taking multiple shots at varying distances and windages (affects of wind change depending on your direction) you have to physically adjust your aim, which is how this game works. The red dot shows where the round will strike in relation to your point of aim (the center of the crosshairs on your scope) I.e. if its a long range shot and wind is blowing from the left your round will impact down and to the right. The longer the shot and stronger the wind, the more adjustments necessary. Pretty realistic and rather easy with the red dot. Try it on the hard setting with no help. I agree that sometimes I was annoyed by the lack of directions while on a mission, but if you pay close attention your allies often tell you verbally what needs to be done and it actually makes you search like a real sniper would have to using your binoculars or scope. As to the crosshairs moving on you, there is a HUGE difference in scope sway between standing, knelt, and prone and yes you do have the ability to hold your breathe for shots (though the effectiveness varies depending on you current heart rate). realistic. Controls are fine and the only time you don't have the ability to move is when you set up overwatch with the .50 cal. Again, realistic. I do wish you had the ability to pick up enemy weapons as sometimes more firepower than your suppressed .45 would be useful, but I guess the developers intended on stealth being the games main objective.
posted by spartanz27 (BAKERSFIELD, CA) Mar 14, 2013
Member since Jul 2010
gamers (50%) found this review helpful
honestly i wasnt very impressed with this game. played on medium beat the campaign in like 5 hrs tops? maybe less. i dont know. campaign was too short, generic story, multiplayer isnt done well. 2 maps one gametype. the graphics on the rifles were done well i think but everything else seemed shotty. the voice acting was lack luster. 90% of the time i couldnt tell the main character apart from the spotter. if you are extremely absolutely bored you can rent it.