So promising, so screwed up
posted by BLorend (PARADISE, CA) Sep 23, 2008
Member since Mar 2007
1
out of
3
gamers (33%) found this review helpful
Alright people, this is like a textbook case of the good gone bad. The concept of the game is great, as is the atmosphere. Then they make some of the most textbook cases of ways to screw up ever.
First, they make an incredibly detailed face, even down to talking, then put it on a static, unmoving and un-detailed head, meaning that the facial features move randomly as one talks. Worse is the game's gross violation of basic rules of immersion. First you find yourself being drawn to the game, only to suddenly have your attention wrenched away into another place and time and, even worse, character. What made the game developers think this was ok is up in the air.
Finally, the game requires you to do missions they don't tell you to progress beyond certain points, and the missions they do tell you to do are usually convoluted and vague. Come on, this was a great premise, why did they screw it up?
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