gamers (71%) found this review helpful
"Singularity", Activision's latest foray into the FPS genre, seems a tad familiar. It strives for the atmosphere of a "Bioshock" or "Dead Space", and at times comes close. Katorga-12 can be a messed up place, as it was the site of a Russian experiment gone wrong in 1955. You first hit the island in 2010, and as you make your way through the ruined facility, you'll encounter various mutated creatures and clues as to what happened. Once you find the TMD (Time Manipulation Device), you get to go back and forth in time, uncovering more the mystery surrounding the island. The story is decent, though in a B-movie way, and the voice acting is competent. Controls work fine for the most part, but ammo and health paks can be scarce in places. The problem is at times with the AI- sometimes it works well, flanking you and making you readjust your strategy, and other times it can be quite stupid. Sometimes enemies will take one bullet and die, other times it seems to take far more shots than it should. This can be frustrating and lead to cheap deaths. Graphics are fairly good, though not as great as "Bioshock". Some of the weapons are quite fun to use, especially the Seeker, whose bullets you can control around corners to their targets, a la "Wanted". Sadly, most of the time you're stuck with your pistol, which is iffy against some enemies. Your powers from the TMD aren't fully utilized as well as they could have been, and take awhile recharging between uses. I'd rent this one first before buying. One run through should take between 8-12 hours, depending on how fast you can get through the areas. It has its flaws, but when it works "Singularity" can be quite fun. If you enjoy shooters with a sci-fi storyline, give this one a shot.
posted by RedChamber (MADISONVILLE, LA) Feb 12, 2011
Member since Feb 2011
gamers (75%) found this review helpful
I'm just gonna start off by saying that I'm a huge Action & Adventure/RPG junkie, and I absolutely DESPISED shooting games...
Singularity was the turning point for me.
This game was fun. No word better describes it.
I've read a few of the larger complaints for the game, such as it feels like a meshwork of more successful titles, like Dead Space and Bioshock, but failed to deliver the same huge impact that these titles unleashed on the gaming community. To which I reply, of course you're going to set yourself up for disappointment if you compare a game to one of the shooter monsters like Dead Space, instead of evaluating its strengths on its own. And what's wrong with borrowing a few elements here and there from massively popular titles? If it made those games so great, why not implement them again in future games?
If you play through this game taking it super seriously all the way through, you're bound to find yourself nitpicking every tiny little flaw and detail. Simple solution: Don't take it seriously. Have fun with it! The story is easily digestible (unlike Bioshock), so enjoy it as it is. As for the game mechanics, newcomers to shooters like myself won't find themselves struggling with the unfamiliar controls, as they're pretty simple to learn and use... for the most part. The selling point of the game, the TMD, was wickedly fun. A lot of people complained that they weren't able to use it as much as they'd like to, but I found myself using it almost as much as my gun. The scenery too was amazingly pretty to look at, even if the graphics were a little rough on certain items.
In short, a highly enjoyable game from the point-of-view of a newly-turned shooter fanatic. The campaign took me around 8 hours to complete, and I never experienced a single moment of boredom the whole way through.