Don't waste your time, even on a rental. This game made me feel like I warped back to the 16-bit Sega Genesis. SO REPETITIVE. Void of characterization or any recognizable plot. I've never been a fan of anime, so if you're into that maybe bump it up from the horrible rating to bad. I tried this one out because I do enjoy shooters on occasion for the Wii & have had fun with Resident Evil: The Umbrella Chronicles, Resident Evil: Darkside Chronicles, and House of the Dead: Overkill to name a few. Knowing in advance that this shooter was a change in style from those titles did nothing to properly warn me of just how bad an experience this button-masher would be. Games like this justify the existence of services like Gamefly. You can send it back immediately!
I immediately fell in love with this game, until it gave me heart palpitations!
It starts off relatively slow and teaches you a few things, then you are thrown into a few dozen enemies flying across the screen shooting at you all at once! It seems to me that if you are going to play on anything above Easy, you better have a partner to help you out!
If you like Arcade Style shooters, check this one out! One of the best the Wii has to offer!
Although the on-rails shooter genre is not my favorite by any means, I enjoyed the original Sin and Punishment immensely and even rank it in my favorite 20 games of all time. Star Successor keeps the same developer (Treasure) and the same basic formula, but loses much of the intensity that made the original game so much fun.
Star Successor begins with the main character's ship having just been shot down. Like the original, there are plenty of enemies on your ship, and the first bosses are quickly introduced. The good news is that "lots of enemies and bosses" can describe the rest of the game as well. The bad news is that while there are more enemies on the screen and more bosses in general, these enemies are bosses are significantly easier to kill and less fun to fight than they were in the first game. It's still fun (and playing co-op makes it even better), but the player's ability to mash dodge (which blocks almost all damage) in circles of the screen while still shooting enemies keeps it easier than it should be.
The environments were one area where I did occasionally enjoy Star Successor more. Its environments naturally have more detail, and some of them (like the ocean level) are both interesting and impressive.
Star Successor's addition of leaderboards are nice, but Nintendo's lack of online profiles for players means you can't do much more than compare scores with effectively anonymous players.
Although no one plays a game of this style for the story, it is worth noting that Star Successor's is as terrible as you would expect, and actually manages to make less sense than the original at some points. You won't miss out on much if you just skip through all the cut scenes in the game.
Whether or not you played the original, I would highly recommend first renting this game to anyone interested in it. It's still good fun, but Star Successor just didn't make me want to play it over and over again like Sin and Punishment did. (and still does)