posted by emodude19 (CRAWFORDSVILLE, IN) Oct 27, 2007
Member since Jul 2007
gamers (75%) found this review helpful
The game starts when you create a sim, choose their occupation, name, and personality, and you can choose if you want it to be a single vacation or have others come along. Your boat crashes and you are the only one there(besides the animals)your job is to help your sim(s) get home, but it's a SIM game so you get to spoil them with clothes made out of leaves and vines, or force them to spear-fish for hours. If you have played the previous versions of the sims for the consoles, it might be me but I think the need bar decreases to fast, so that means you have to harvest food a lot and sleep after you just slept 2 minutes ago. I also thought this game(and many others) don't feel right with the wiimote unless it's your sim's hand but its not but sounds like a cool idea. Another problem I had was that the game wouldn't let me marry another sim,(even though we had a 100 relationship together and I proposed almost 60 times) they kept refusing, we were in good moods too. Overall this game lacks things but also excels in some things like the fun of staying sane from making sand buddies, and collecting the army of items you encounter.
I have never played console Sims games before this one - only on PC. I was really disappointed at first by what seemed to be limitations in the gameplay; the game hardly seemed like the Sims I'd grown used to. Once I stopped trying to compare though, I really did enjoy it. I didn't get it right the first time (I activated some of the motives too soon, had more people than I cared to deal with, and didn't build a shelter before it rained, for example), but I learned what to do for next time. I probably started over 4 times before I got into the swing of it... and I was pleased with the result! This is really casual game play. If you are rushing to get to the end, I don't think you'll enjoy it as much. The ending is a stupid slide show... there's absolutely no point in getting rescued, except to accomplish that goal in the list. As response to other reviews: I really do like the fact that you don't HAVE to bother with relationships too much. I've never gotten my castaways to be anything more than social motive raisers for each other, but who cares? I don't consider that to be the point of this particular game.
I did buy this game after hanging onto it as a rental for so long that it got to be ridiculous. You really do have to be in the mood for it, I think. Now that I have the hang of it, it's nice to sit back once every few months and start a new game. There are no surprising turns of events or new challenges each time I play, but it's like an old friend - and I can't think of a wii game that really had a lot of depth and variety.
One thing I really can't stand about this game is that you can only save one game at a time. My 9 year old likes this game a lot, and although my husband won't admit to liking it, he usually wants to play when he sees someone else playing. It's a royal pain to haul out the memory cards so we can trade out savegames every time the other person wants to play.
I have never really been a fan of the Sims games, but after reading the nice reviews, I thought that this one would be great and entertaining. I finished about half the game, and I realized that this was definitely not what I was expecting. What I dislike most about this game is that some parts of the game are just so easy, and some are so confusing. To advance in the game, you basically have to do tasks. Some tasks take hours to do, and you have to do just something random that actually makes it work, and you're like "ohhhh.". In this game, you don't really get to build a civilization with your group like the description said. Basically, you just follow a set of tasks to the end