A "City" fit for renting
posted by JMichaud (BETHESDA, MD) Sep 29, 2008
Member since Jan 2008
45
out of
47
gamers (96%) found this review helpful
There's nothing quite like the power of creating cities - SimCity has been around for a long time (first came out on PC) and it made the trip to the consoles.
SimCity Creator for the Wii doesn't mess around with the formula: you create cities according to all your people's needs - and if you're good and not greedy, you won't have to force a bailout on your citizens.
The game starts off with a Tutorial for new players that takes you through the process of building and destroying things, advisors and assistants, planning your finances, and disasters.
Next, the Missions Mode lets you hone certain aspects of your city building skills.
But some of these missions go on for far too long; in one, I had to build schools to increase my citizens education rate. When I did build several schools, colleges, libraries and museums all about the city and provided the power and water needed, the mission just kept on going. I just sat there wondering what else I needed to do.
After the Mission Mode, you can go into Free Play Mode where you create a city, get advisors. This is very much like the PC version; you start small and grow a huge city. SimCity fans will enjoy playing this mode.
The controls work well but you need to have a steady hand on the Wiimote.
Along the way, there are other problems with the Wii version. The city can get so huge that it taxes the system; scrolling through the city can get clunky and jerky.
Also, some of the loading screens get very long (most notably the one leading to advisors.)
And (in my opinion) $50 is too much for this game. The graphics are standard, and the gameplay isn't deep enough for a premium price tag.
Rent and try SimCity Creator, and judge it for yourself.
Was this review helpful?
Report
Abuse