Rent Silent Hill: Shattered Memories for Wii
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Silent Hill: Shattered Memories

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Also on:PSP Games, PS2
GF Rating
6.2

1987 ratings

Critic & User Reviews

GF Rating
1

Horrible

psychological profiling just in time for christmas

posted by threaldeal (ORLANDO, FL) Dec 25, 2009

Member since Feb 2007

Oh gee, here is something fun to play, espcially for the holidays, don't PROFILE me wrong, I thought Manhunt was a superb game, but this is a total joke. I have yet to find a game to play on this console this year, although I have like one to go at this point.

These graphics are terrible except for the flashlight and the audio sounds straight from a free sound effects CD.

At least there could have been some actual gameplay, and puzzles aim at a higher level than 1st grade in a mature rated title, I not talking about lame tile puzzle that take a half hour to figure out, but something a bit more than this. I could go on forever once again, but I'm not going to waste all my time with junk like this.

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GF Rating
6

Above Average

Fun game

posted by brett83501 (LEWISTON, ID) Dec 23, 2009

Member since Dec 2009

I haven't finished it yet but it's fun so far. The only thing that kinda sucks is when he goes into the alternate reality and the wierd faceless people that you cannot harm or kill you chase you around and you have to try to outrun them to the exit. Other then that I think it's a really fun game.

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GF Rating
1

Horrible

Glitchy mess.

posted by spidergrrl (HARRIMAN, TN) Dec 21, 2009

Member since Dec 2009

I am a long-time, avid lover of Silent Hill games and was so excited when another game was coming out.

About twenty minutes into this one, I started feeling a deep feeling of dread in my stomach, and it wasn't because the game was scary. The new concept (especially for the Wii controllers) and the story seem like they would've been interesting, but there were WAY too many glitches involved to ever find out.

You are occasionally faced with "Nightmare" episodes in which you cannot defend yourself save to run toward vaguely glowing blue spots/doors/cliffs and hope you're going in the right direction. Now, that sounds tough, and it is since you're using the Wiimote as a flashlight, but that's not what makes this game bad.

What makes this game bad is that as you're running for those blue spots, the Nunchuck, which you use for movement, will sometimes not work at all. And yes, I checked, it works fine on all other games. At one point, I could only strafe and not run forward. Not conducive to staying alive against the Evil Nurses. At other occasions of running through the gauntlet of blue spots, the video would skip and lag and then catch up, spinning your main out of control and leaving you with no idea which direction you were heading.

I've also seen video now of a third arm that appears mid-game, holding your cell phone in front of you as your two "real" arms swing by your sides. The cell phone obstructs a LARGE portion of the screen.

The Wiimote flashlight continuously spins out of control, even when it's being held still (this was replicated using fresh batteries and a different Wiimote as well).

Overall, what could have been an interesting and different sort of game ends up being so unplayable that, well, I stopped playing it. It's a little disheartening to know I'll be missing a title in the Silent Hill franchise, but I know that when the game becomes so frustrating I want to throw the controller, it's time to find a new game.

Sad.

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