gamers (100%) found this review helpful
Silent Hill: Shattered Memories is a welcomed reboot to the original design which, after many sequels, had lost its way. Shattered Memories puts players back in the shoes of a very vulnerable Harry Mason. Yes, the original protagonist is back. The story begins much like the original- Harry Mason is involved in a car crash, his daughter Cheryl goes missing and, as he searches for her, Harry stumbles into the town of Silent Hill. The similarities pretty much stop there. While Shattered Memories shares the Silent Hill moniker and many of the key characters, the game is an entirely new experience. Franchise purists might cry foul at the idea of trading the series' trademark otherworld of rust and decay for this new, frozen version of Silent Hill but players willing to embrace the reboot will be rewarded with a unique experience. While looking for his daughter, Harry will visit empty schools, shopping malls devoid of life, dilapidated amusement parks, and all manner of creepy locales. One of Shattered Memories' most unique attributes is the addition of psychological profiling. Players attend sessions with a therapist who is there to help cope with the incident that occurred in Silent Hill. The good doctor will issue a series of tests, some getting rather personal. For example, one test includes a simple word association. Choose the words that best describe how you were during high school. The answers given to these questions will affect the rest of the game.
Silent Hill: Shattered Memories does some truly innovative and exciting things for the Wii. While it's a shame things like the psychological profiling and great pointer control come at the expense of puzzle design and sense of terror, the game makes up for it with an incredible story.
gamers (90%) found this review helpful
First I'd like to say that I'm about an hour and a half in, so I haven't finished it yet, but so far this is the best survival horror game I've played in years, heck, this is fast becoming my favorite survival horror game of all time! (Right after Resident Evil 2, of coarse!)
So let me just give you a few examples on why this is a great survival horror game:
1. Creepy atmosphere, the dark snowy streets of Silent Hill are just plain scary, and the indoor segments are unsettling, as you uncover clues to what makes Silent Hill such a bad place to get lost in
2. The Nightmare bits, are freakin' heart pounding! Unlike new horror games, you can't fight the monsters that are chasing after you, you have to run and shake them off when they grab you, but they cannot be killed. And the Nightmare parts are like mazes, so it's very easy to get lost and to be running through or past the same monsters very easy.
3. Puts the Survival back in Survival Horror, seeing as enemies aren't dropping thousands of rounds of ammo for your suitcase full of guns, and with very slow regenerating health, if the monsters swarm you, consider yourself dead. (And what they do to you after you die, yeeeeeesh!)
So essentially, I am very glad I bought this game, and that is not usually the case when it comes to Wii games (Alone in the Dark Wii anyone?)
posted by jalapeno (COLONIAL HEIGHTS, VA) Jul 1, 2010
Member since Jan 2009
gamers (100%) found this review helpful
Obviously, the game has its flaws. The ending is a little "really?" and if you get lost in the nightmare sections it can really mess you up. Also would have been nice if it was longer. Many criticize the lack of weapons but I think it's a great decision. After all, they went so far to make the get the controls to make you feel like it's you controlling this guy. And chances are you're not gonna run into buildings firing away at monsters if this were really you. The controls are great--they actually make you manage your fear. If you thrash around like a madman you'll get nothing done. But quick, controlled motions will accomplish what you want to do. This game has some of my most memorable gaming moments. And also pay attention to your psychological analysis. It just may reflect the course of events in the game.