Critic & User Reviews
Another great edition to this series
posted by Viperz99 (SAINT PAUL, MN) Mar 7, 2008
Member since Aug 2007
12 out of 15 gamers (80%) found this review helpful
Love it or Hate it
posted by BLorend (PARADISE, CA) Jan 14, 2009
Member since Mar 2007
2 out of 3 gamers (67%) found this review helpful
The biggest complaint I honestly had with the game was that their video loading code was flawed, often freezing the game or forcing you to skip a sequence, which could be VERY frustrating.
The Second biggest complaint is that there is no way to tell on the fly how much damage you can do with your current weapon before it snaps. While I didn't mind the Breaking Weapon system, going into a battle with only the slightest inkling of how much you can deal before your board splits is challenging at best. An onscreen indicator that didn't involve going into a sub-menu would have been nice, that or a more through indicator in those menus.
Those being said, the game does what it set out to do, explain some of the holes in the Silent Hill plot line, and be really creepy while doing it. Silent Hill is still one of the few games you can hack the heck out of and cheat and STILL get a good scare going. Origins continues this track record, though if your looking for a new style, look elsewhere. Personally, this game was all I expected, no more and no worse.
This game isn't perfect, but no game is. Like most Survival/Horror games, it is a slim crowd that the game focuses on, but it does it well. If you can stand the flaws it has, the game does offer a very nice, creepy experience. Just make sure to keep the lights on.
15 Minutes was all I could give this garbage
posted by drunknspid (COLUMBUS, OH) Apr 14, 2008
Member since Oct 2007
6 out of 10 gamers (60%) found this review helpful
1. The graphic are a straight port from the PSP, bland, DARK and very blocky, this is worse than Silent Hill 2, which for it's time was pretty Effing good.
2. The camera makes you want to throw the controller, seriously the PS2 has 2 toggle sticks, can we please use them?
3. Combat is repetitive and your weapons break. I'm all for some changes but how can you break a hammer after killing one monster? Apparently Konami has never heard of Craftsman
4. You can see absolutly nothing but where your flashlight is pointed, everything and I do mean everything else is black.
Avoid this game, save your rental days for something worthwhile, revisit one of the other Silent Hills, but don't rent this game, its horrid. I'd rather have dental work done.
A true Silent Hill fan's review
posted by achgfd (Columbia, MO) Mar 20, 2008
Member since Apr 2007
7 out of 12 gamers (58%) found this review helpful
This silent hill goes back to some of the better parts of the silent hill series. The puzzles are similar and the style is the same. This game got my heart pounding. I would go into a room, completely empty... leave... come back and woah! There's a monster right in my face. The setting is eerie and the sound quality is outstanding. I want to look over my shoulder every few feet just to make sure. These monster's aren't painfully obvious or in your face like in other action adventure games, no they like to sneak up on you.
The story is similar to the other silent hills, except the main character doesn't seem to have something drawing him to Silent Hill other than the fact that he was in the wrong place at the wrong time... similar to Silent Hill 4. Some true silent hill fans might not like this factor, but if you love the effect and style of the games you can ignore the missing pieces in the story line.
One main factor that other people had problems with is the breakable weapons. This is a new introduction to the Silent Hill series and it makes the battle system more difficult than in the other games. What I've noticed though as that when one weapon breaks, I find another one nearby. It's also helpful that you don't need weapons and can fight enemies with your bare fists. You can also stomp on monsters to finish them off. If you just walk up to them and press X. If you don't do this, they keep coming back so make sure you finish them before leaving.
All in all I love Silent Hill! This game is difficult at first, but once you figure out how to handle the monsters it gets better. The sound, story, and picture is amazing. This is a game that's challenging, beautiful, action packed, and has gripping storyline.
Silent Hill is dead.
posted by borislav (DES PLAINES, IL) Apr 15, 2008
Member since Jul 2007
10 out of 18 gamers (56%) found this review helpful
Yes, this is coming from a longtime SH nut. I've been with the series since its inception. It didn't dawn on me that I was playing rehashes until Origins though. And why? Atmosphere. Origins lacks atmosphere. The developers took a few classic SH locations, slightly altered them, turned down the brightness, and threw in some fodder for the lead character's two-by-four. It's not interesting and it's not scary.
Because of the lack of atmosphere, each and every gameplay flaw inherent with the SH franchise becomes that much more noticeable and that much more annoying. I commend the new developers for trying to spice things up with a new combat system, but it just doesn't work. I can't recommend Origins to anyone except obsessive fans who feel the need to own every SH game, no matter how horrible. I can't say I have any hope left for the series.
+ It has Silent Hill in the title...?
- Static camera
- Poor graphics
- Boring gameplay
- Bare-bones storyline
posted by Jeangrey00 (JOHNSON CITY, NY) Mar 10, 2008
Member since Dec 2003
7 out of 13 gamers (54%) found this review helpful
And that's it, folks. That's the entirety of the good points of this game. The story is pretty weak and does not go into the complete origins of Silent Hill, it's just all about Allesa.
Travis is a mediocre main character at best, and lacks almost anything to make him interesting. Ok, that's not entirely accurate. He's the only main character thus far to have the cajones to hit one of the Silent Hill critters barehanded, and for that I'll give him a few points. Other than that, he's got nothing going for him.
The voice acting is sub-par for most of the characters, and for a high profile title like a Silent Hill game that's just plain unacceptable.
The combat system is GOD AWFUL. Most of your weapons break in a few hits, which I'm not entirely opposed to, but the problem is that when your weapons break and enemies keep respawning you're in deep trouble. Oh, and health items are even fewer and farther between than in any other Silent Hill title I've played (which is all of them except the Japanese-only mobile phone game).
The lighting is /terrible/. Now I know a Silent Hill game is supposed to be dark. I'd be upset if they made one that was perfectly well lit throughout the whole game. But when the only area you can see /at all/ is directly in the flashlight's path and nothing else, it's not good.
The camera is not controllable, and often gives you almost no ability to actually see what's around you. Half the time it's putting your view at really bizarre angles that (I guess) are supposed to be scary, but just end up annoying.
There's much more that's bad about this, but I'm out of room. Avoid this game.
Silent Hill: Origins
posted by JadeBH (JACKSON, MI) Mar 10, 2008
Member since Jan 2008
6 out of 12 gamers (50%) found this review helpful
One hour into the game, and I had enough of the clunky controls, lack of camera control, and weapons that spontaneously disintegrate. How exactly do you break a tire iron anyway? The attacks are extremely slow, he can't run more than a half block without running out of breath (and you'll be doing a lot of running, those monsters will kill you in a few hits), and you can't even kick them while they're down. That's right, no stomping on them to kill them, one of the most endearing traits of previous Silent Hills.
If you're looking for a decent horror survival game, where you can hunt down and systematically destroy monsters, save your money. There are better games out there.
If you can't live without playing Silent Hill, go back and beat first four again. At least you won't be wishing for that hour of your life back.
the origin of the series..
posted by dulun21 (CHANDLER, AZ) Mar 11, 2008
Member since Aug 2007
3 out of 6 gamers (50%) found this review helpful
A poor translation
posted by Vernefrax (PERRY HALL, MD) Jul 23, 2008
Member since May 2003
1 out of 2 gamers (50%) found this review helpful
Origins is a prequel that begins prior to the events in the original Silent Hill. You play as Travis Grady, a truck driver with a shadowy past who finds himself in Silent Hill from the outset. Unlike other protagonists, Travis is a bit more handy with weapons - particularly his fists. Because of his punching capability, Travis is never truly unarmed against the demonic denizens of Silent Hill, though his punches can't make up for the other issues plaguing this title.
The story is spot on, and the spooky atmosphere is exactly what attracts fans to the series. Unfortunately the visuals suffer a bit of blockiness and pixellation - likely a result of development on the PSP. Controlling Travis proves to vary between simple and difficult depending on the situation. Konami has included an exhaustion system that prevents Travis from always running, forcing him to take frequent breaks to catch his breath. While this looks good on paper to increase the tension, it only serves to frustrate the players as exhaustion strikes at the most inopportune times, often resulting in a monster sneaking in a few extra hits. Health and energy drinks are spare while enemies are numerous. Combined with poor camera controls (I experienced more than one camera bug that left the point-of-view stuck while Travis kept going - resulting in death and a forced reload), the newly revamp-ed combat system is more disappointing than welcome.
For any SH fan without a PSP, Origins is worth playing if you can overlook the flaws. Otherwise, stick with the PSP original and save yourself a few headaches.
this is the game to have
posted by calebm (CHARLESTON, IL) Mar 6, 2008
Member since Oct 2005
1 out of 8 gamers (12%) found this review helpful
silent hill origins-as creepy as the others you find out how it all started
not much as changed from the psp version still a great game
posted by Queen_Derpy (COLUMBUS, GA) Jan 2, 2013
Member since Dec 2012
Not a bad addition to the series
posted by MOONSTAR (WILTON, CA) Jul 30, 2012
Member since Oct 2007
this game, first and foremost, explains much of why things happened in the original silent hill, such as how Harry Mason and his wife found Cheryl. It also explains much about Silent hills cult, including Dalhia Gallespie and Michael Kaufmen.
Silent Hill Origins also had a unique way of traveling between silent Hill and the Otherworld through mirrors with a bloody handprint allowing escape from the Classic rusty realm.
All this is going on through the eyes of Travis Grady, a truck driver who, as you will see, will play a huge role in the events taking place in the timeline of the Entire series.
Not much went wrong, the worlds were erie as always, enemiesas scarypuzzles as teeth grinding ( for me at least ;)) though if i had to point out flaws, id have to say would be the weapons. your weapons will break easily and at some point you will have to fist fight, which was probvided for the first time in the series.
this game is not have bad, it has many excellant elements and provides insight into the original story. it is a great addition to have to your silent hill collection.
What's the hate?
posted by SilentHillSF (JANESVILLE, WI) Jul 25, 2012
Member since Jul 2012
Origins is an example of that but I will say it's not perfect.....but in my opinion....does it FEEL like Silent Hill? Yes. It feels like any other Silent Hill games from 1 to 4. they're are fixed-camera angles....the audio you expect from a Silent Hill game and, of course, music by the best composer in video game history Akira Yamaoka....The combat is MUCH better than Downpour's and Homecoming's at least....and there wasn't many scares but there were a few, but very genuine. But there were a few problems....the protagonist...Travis Grady has a very boring personality....nothing likealbe....if your interested in trucker's than.....well, that's something for you......and the story can be very confusing because....if this is supposed to answer all your questions about the evil behind the town of Silent Hill....the developer (Climax really doesn't explain it that well...actually creates more questions than answers.....what's that triangular box (the flauros) have to do with anything....yes I know it has to do with something but.....too much open interpretation...any way great, artistic game.......
posted by Xaicast666 (MILWAUKEE, WI) Mar 26, 2010
Member since Feb 2010
The story is basically the story of ALL of the Silent Hill's (meaning you are some random person who knows little to none about Silent Hill, one way or another you find yourself there and get caught in the middle of the craziness, and you also happen to be someone with an unrealistic thought pattern that feels like they have to solve the mystery about the little girl and the monsters instead of trying to get the HECK out of there) and the gameplay graphics look almost identical to the very first Silent Hill on the PS1 (that's not good). There is nothing different about the plot at all so if you've played ANY of the other ones, OR watched the movie, you already know who the little girl is and why everything is the way it is. There is no suspense or horror at all really.
The controls are among the WORST controls I've ever had the displeasure of getting used to. It's as if they tried their best to incorporate every single button into the game even though it isn't necessary and thus making you press combinations of buttons that seem unnecessary because one button would do.
The camera angles are HORRIBLE and you can ONLY change it if you are in a room that allows the change AND if you press the botton that makes the angle go directly behind you. You can't even look to the side, you actually have to turn directly towards somewhere and put the camera behind you and that is dangerous and annoying because the camera WILL get you sucker punched by the monsters on several occassions.
A quick summary of this is: This game sucks.
posted by firemang (LEVITTOWN, PA) Nov 30, 2009
Member since Jan 2006
Silent Hill Origins
posted by 212416 (SIKESTON, MO) Oct 28, 2009
Member since Sep 2009
posted by yhaoooooo (FRANKFORT, KY) Jul 7, 2009
Member since Jun 2008
In Comparison to the rest of the series
posted by lamoxlamae (NEWPORT NEWS, VA) May 11, 2009
Member since May 2009
The camera angles are radically different. Half the time you can't see the monsters attacking you, but the radio keeps going off which does get annoying (in my opinion). The graphics are a lot better than they used to be, though that's to be expected. The sounds were OK, though Travis' voice acting felt a little canned and stilted at times.
Being able to use nearly anything as a weapon gave a lot more variety than past games, even if most weapons are single-use. The multi-use weapons also can break now and have health rings. Speaking of health rings, I was glad to see that the screen gains a red ring when your health is low.
As to the monsters, I didn't like many of the monster designs in this game- they were mostly lumpy, formless, and even a little tasteless in the case of the almost X-rated Two-back monster. Also, what is with all the fanservice with the nurses? This is supposed to be scary, not Girls Gone Wild: Silent Hill edition. The monsters also seemed tougher than normal, or perhaps the weapons were just weaker.
And then there's the plot.; they weren't joking when they said they are taking a lot from Silent Hill 2. I was also able to guess what was going on pretty quickly- not good for a Silent hill game. Making it worse, this game kept introducing small details that clashed with the rest of the game cannon and movie. For example, didn't the cops save Alessa from the fire according to the film, and not a trucker? I really enjoyed Dahlia's scenes, though!
Over all, this wasn't a bad Silent Hill game, though it's not the best. If someone is new to the series, however, I wouldn't use this as an introduction due to the contradictory feel this game has against the rest of the series as well as the harder monsters and weaker weapons.
sillent hill orgins
posted by accannia (LOS BANOS, CA) Mar 9, 2009
Member since Sep 2008
posted by NiknSid (MESA, AZ) Oct 12, 2008
Member since Sep 2008
umm i didn't like it
posted by jasonwhit5 (MORENO VALLEY, CA) Oct 6, 2008
Member since Sep 2008
p.s. not a fact haha
posted by iam340hero (CHATSWORTH, CA) Sep 10, 2008
Member since Aug 2008
The silent hill formula?????
posted by da1n0nly (HENDERSON, NV) Sep 1, 2008
Member since Apr 2008
Another classic Silent Hill
posted by headless (SUMMERSVILLE, WV) Jul 14, 2008
Member since Mar 2008
Fight the good fight...with the camera.
posted by lordkor (MANAHAWKIN, NJ) Jul 11, 2008
Member since Mar 2008
The SH concept
Variety of weapons
Way too dark.
Too few health items.
Constant key item searching
Slow character movement.
Horrid camera angles.