For the first couple of levels I thought this game was great. I was probably about halfway through when I realized that I wasn't enjoying it as much as just anxiously awaiting for it to end. The story is cool, the graphics fair, but ultimately it just becomes more frustrating that anything. I agree that there is not enough ammo or health packs in the later levels, but this would probably not be an issue if the control was better. The controls are so clunky and non-responsive that even a seasoned gamer cannot consistently dodge attacks, let alone successfully hit the attacker. Some irritating examples are the nurses who in later levels can pin you in a corner and slash non-stop, keeping you from being able to dodge or attack at all. Save points are few and far between in later levels and unless you constantly run back to the save point you are aware of chances are you will end up playing the same frustrating parts over and over again. This could have been a great game but the lethargic controls proved to be too much for me. This is the first game I've sent back in awhile before finishing it, but it's just not worth it.
gamers (67%) found this review helpful
I always thought Silent Hill was a cool franchise, but this installment is a bit iffy. Its confusing and broken but still enjoyable. Confusing because i didn't know what to do half of the time and broken because of how extremely messed up combat is.
The combat in this game is insane and not the good kind of insane. You can barley hit anything with melee attacks, you can barley hurt anything with the few firearms you receive and the game always puts your health on edge. It seems you need to use a health drink or med kit after every battle. Its by far the worst combat system ever.
The graphics look great, from what you can see of them anyway. The game is so dark that i had to turn the brightness on my TV to almost max just to see where i was going. Darkness can either make or break a survival horror game but being too dark will kill just about any game in any genre. It was bad. I felt like i was cheating by having my TV on almost max brightness but i wouldn't have gotten farther than the intro without doing so. Once i could see the graphics, they were good. It doesn't run in 1080 resolution but it still looks good.
Okay, i admit im not being completely objective with this review because i am majorly stuck in the sewer section, but this is pretty much how it goes down.
This isn't just a bad Silent Hill game. It's a bad game, period. Clunky combat, outdated exploration, atrocious graphics, frequent load times, infrequent save points, and the list of flaws goes on.
I honestly thought things couldn't get worse than The Room, but the new western developer has managed to prove me wrong. I'm genuinely saddened to see a beloved series crashing and burning before my very eyes.
Homecoming feels like a pathetic Resident Evil 4 wannabe. What happened to survival horror?