I never played the Silent Hill games for the PS2 when I was younger, so i had hoped that the HD collection would show me why these games are considered a classic. I read reviews of the game while I awaited its arrival from Gamefly, so I knew that I would not be experiencing the games the way they originally ran on the PS2. Regardless of the reviews I still had high hopes that I wouldn't run into any of the numerous problems that others were experiencing on the PS3 version. Even with downloading the 300 megabyte patch, the framerate in Silent Hill 2 skipped and hitched even when nothing was really happening on the screen and I felt like I was missing some audio here and there. I tried out Silent Hill 3 and did not notice any major framerate hitches, but the audio is out of sync at times. Which is a issue when you rely on your trusty radio to cue you in when there is a enemy around. I don't know if the 360 version has these same bugs, but if not I will try that version. If you can deal with the framerate and audio issues then by all means, enjoy the game, but for me, it just wasn't cutting it. I just feel with the delays the game had it should of been more polished going out the door instead of feeling like a money grab. Oh and where is Silent Hill 4 or even some PSP releases? At least Konami did right with their Metal Gear Collection.
The controls are horrible. for some reason when my characters walking it freezes and or slows down. I don't recall this ever doing it on the PlayStation 2. A remake is supposed to be better not worse. Konomi where's your head it's obviously not into games. I'll stick with playing these 2 titles on my PlayStation 2!
posted by clovelady (COLORADO SPRINGS, CO) Apr 2, 2012
Member since Feb 2012
Not a whole lot can be said about this game. Controls are archaic, lags a bit, but man. Venturing through the storylines of my 2 favorite entries in the Silent Hill franchise was just as fun this weekend as it was the first time I played them years ago. As always, Silent Hill 2 remains my favorite entry and the ending almost always brings an emotional response. Game development at it's best!