I was excited for this game to come out, even when the release date was pushed back, and got it almost as soon as it came out. Over all I loved it. I agree with some of the other reviews that the graphics appeared to be lacking, but I believe that was also a way for them to tie this game in with the other Silent Hill games and I don't believe it detracted much for me. I loved how no matter how bright you set your settings some places just remained dark. I am also a big fan of a good story line and this video game hit the spot. It tied in many functions from the other Silent hill games such as: Shattered Memories and Homecoming quite nicely. My friends and I also noticed that it had a way of being scary without having to constantly out-do itself as the game continued. I was actually more scared by this Silent Hill than many of the others and don't feel like a bad fan for saying this is my favorite Silent Hill by far. Only thing I would really say threw me off was at the end with the save function, I guess I am more used to a game that says something along the line of "Wow you did it now you can play a special version with cooler stuff." while it does has cooler stuff after beating the game I think i would have liked more distinction between the two, or maybe I am just a spoiled gamer. Also, it would have been cool if since there are side missions if those items could be moved over from game to game, but probably still spoiled me. Overall GREAT JOB!
posted by UmbrellaCorp (TWENTYNINE PALMS, CA) Mar 14, 2012
Member since Mar 2012
gamers (67%) found this review helpful
A lot of game magazines and websites have been giving this game a highly underrated score. Its at least 9 worthy. Yes it may not be as true to the roots as people want but it does tie in previous games. Like a random picture on the wall showing shepards glenn from silent hill homecoming, or being able to enter an apartment and it is an exact replica of the room from silent hill 4: the room with a chained door and all. Walking through the town during a rain is as suspenseful as creeping through the darkened areas in Silent Hill and Silent Hill 2.
With some puzzles simple, and others more complex (like reading a poem and using its clues to solve a puzzle similar to silent hill's piano puzzle and the story on the chalkboard) and being able to set your puzzle level harder or easier it is a win win with every type of player. For the true experience I would recommend making the display darker in the options and making the logo barely visible, it makes the lighting and rain effects stands out so much more. Brighter screens really take away the ambiance. Lastly, new game play elements such as balancing on tight walkways, breakable weapons (of which they are everywhere so you never need to look far) and the lack of a radio to let you know something is coming really adds to the suspense in making this game a Silent Hill worthy of the name. Personally, it puts Silent Hill Homecoming to shame, and I am calling this the first next gen Silent Hill.