Rent Sid Meier's Civilization Revolution for Xbox 360
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Sid Meier's Civilization Revolution


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Also on:PS3, DS
GF Rating

13462 ratings

Critic & User Reviews

GF Rating

Very Good

Great Fun Game...But There Is Something Familiar..

posted by wdwyer (LAKE ARIEL, PA) Jul 20, 2008

Member since Apr 2007

37 out of 41 gamers (90%) found this review helpful

After playing through the game 5 times on different settings. I have to admit, I could not get a win on the King or Deity levels, but this is one addicting game. I love the graphics, and love the gameplay. I love the fact that you can start with any Nation and have a different experience each time, and that different Nations have different ways of dealing with certain situations. For instance, when playing the Mongols each Barbarian tribe you beat, joins you as a city. While playing with most of the other Nations, they simply are wiped off the map.

I know that you can switch your goal for victory mid-stream with ease, and is supposed to give you a lot of leeway for choice of victory. This is a good idea, but after a couple times through the game it is very easy to build up two, three, or even four different victory goals at the same time. Then just choosing one to go after towards the end of the game.

I will have to admit, if there is anything I had to say against the game. In truth, after going through the game once, it was so familiar to me. See I have Civ III for the PC. This game is nearly an exact duplicate of that game, though with a major upgrade in graphics. But it obviously has the same purpose, same goals, same way of doing things. Sure there are different opponents, and a few new techs. Yet it's nearly the same game.

Another aspect, I do not like, is the time limit. On Civ III I always had a hard time pushing towards a Space Victory because I kept running in to the time limit. In Civ Revolution, it's much easier to attain your goals before the limit, which I believe is the year 2100 AD. But I once again found myself hitting the time limit with certain Nations.

I have always been partial to the Civ games, and have always loved them. For those with no prior experience with the Civ series, this game should be a buy. But for those who have had prior games, it's a rental, unless your a huge fan, which I am.

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GF Rating


Almost the classic that PC gamers have known

posted by Droppo (MOUNTLAKE TERRACE, WA) Jul 8, 2008

Top Reviewer

Member since Dec 2006

160 out of 181 gamers (88%) found this review helpful

This latest iteration of the Civilization series has a few minor annoyances that keep me from giving it a 10, but it is every bit as addictive as the PC version. It will keep you playing much longer than you intended to because you have to be able to stop saying to yourself "Just... one... more.. turn...!" before you can turn it off.

The same build and conquest concepts are here that have been the point of the whole series for the last 15 years. I have always enjoyed the turn based nature of the game because you don't have to worry about a small army attacking you while you are checking out the details of your capital or setting up build orders in your cities. You take care of all the details you want to take care of and then when your turn is done, the game makes its moves. The game AI is smart enough to make it very challenging, but with practice, you learn how to approach certain battles and what works best. I'm already finding certain leaders that I look forward to wiping out.

The problems I have with this version are small. I find the cartoony graphics to be good except in the case of the advisors. They annoy me every time they pop up. That's disappointing because I've always enjoyed checking the advisors. In this case, they don't sit back and wait for you to see what they're thinking. They pop up constantly speaking in a jibberish that sounds like baby talk. I was ready to never see them again after the first five minutes.

Problem two is the control. Console people that have not played this series before might think it's great. It's actually not too bad considering you have to play with a gamepad. But giving directions takes more time than it should. The map sometimes scrolls too fast and sometimes too slow. The accuracy of giving unit directions becomes just a tad annoying sometimes. Just enough to make me occasionally ask myself if I'd like to fire up my copy of Civ 4 on my PC and do things much faster and easier there.

Also, no overview map?

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GF Rating


Good Civ for the Console

posted by DaMikeSC (COLUMBIA, SC) Jul 19, 2008

Top Reviewer

Member since Jul 2007

60 out of 70 gamers (86%) found this review helpful

After a terrible port to the PS1 years ago (try and fathom how bad of an idea that is), we are seeing one more attempt at producing a good Civilization game on the console. The obvious technical problems porting one of the most deep and complex strategy games on the PC to a console with an input system that is not as robust as the PC is an obvious problem in trying to bring all of the complexity of the game to the home.

Fortunately, Firaxis tried something different. They made a game that is a significant departure from the PC game. They streamlined a lot of the more monotonous activities and produced, instead, a more "big picture" strategy game. You don't have to assign workers to do things like build farms --- resources are automatically used. No real fudging with the tax rate or how much of the economy you use to provide your citizenry entertainment. Now, I did like some of those things in the PC classic, but I'll be darned if they did not manage to make this game amazingly fun in spite of it.

The game also tends to be shorter. Games take, maybe, an hour (some scenarios go as quickly as 15 minutes). And you won't really miss the lack of input options. Everything is actually mapped to the controller exceedingly well.

The game is an absolute blast in every sense of the word. You can find special locations and get bonuses. You can unlock great people and get bonuses. You can find hidden artifacts and get bonuses. The game constantly rewards you for doing anything. ButAnd, unlike in the PC titles, it is nigh impossible for a low-tech unit to defeat a high-tech unit. Pikemen, no matter how many fights they've won, are not terribly likely to actually defeat tanks.

It was a daring choice to not try and do a port but, instead, to produce a unique game with some similar features, but with significant difference from its namesake. It is one of the more playable titles on the 360. A game you owe it to yourself to try.

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