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Secret Agent Clank


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GF Rating

279 ratings

Critic & User Reviews

GF Rating

Very Good


posted by chefred67 (INDIANAPOLIS, IN) Sep 9, 2009

Member since Sep 2009

1 out of 1 gamers (100%) found this review helpful

After playing the game it is everything that you would expect from the rachet and clank series. Fun minigames, goofy characters and lots of weapons and explosions. the only problem was the camera, during a fight it would get you turned around at bad times.

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GF Rating


1st timer

posted by cdubwolf (BELLINGHAM, WA) Sep 15, 2009

Member since Sep 2009

4 out of 5 gamers (80%) found this review helpful

This was my first time playing a rachet and clank game, and I really enjoyed it. There were a couple things I thought could have been done better, such as seeing further in the escape levels... (I felt like I had to be below the TV for them because the horizon was too high, like I was riding a music box or something) Soon as I used the locked strafe mode of camera things were much more easily accomplished, especially on ratchet levels. The game itself was pretty amusing and kept me interested. I enjoyed the diversity of the levels, it was like playing a bunch of different games but with one storyline. I didn't like the flight scene connecting the levels, someone must not have gotten that correct. I'd definetly have to recommend this series if they were anything like this game was.

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GF Rating


Difference between Ratchet and Clank makers

posted by majora09 (FREDERICKSBURG, VA) Jul 17, 2009

Member since Dec 2008

7 out of 12 gamers (58%) found this review helpful

(THIS IS ONLY MY OPINION! DO NOT BE OFFENDED!!!!) I liked all of Insomniac's Ratchet and Clank games better than High Impact Games because they animated the background well and the storyline was well put together. I can't say the same about the other one. Also, the camera on the High Impact ones were a little wide compared to Insomniac's. To me, the High Impact Games were just difficult to control and hard to see the entire picture. I AM NOT PUTTING THEM DOWN (because they have more time to improve), BUT I'M JUST TELLING YOU WHAT I LIKE BETWEEN THE TWO. I'm sure High Impact Games will make awesome games in the future, but I only ask that they experiment with more camera angles and touch up on some animation objects.

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