I rented this game even though it's not in my typical area of interest because of all of the hype saying how clever and creative this game is. While the idea of just creating any item you want to solve a puzzle is clever and somewhat creative, the reality of the implementation is sorry at best. Controlling the character is a pain in the neck trying to get him to jump or not jump we you want him to. Clicking on items or characters that are near or on top of each other just doesn't work. Many of the items you create don't behave in the way you expect them to. One example, you have to get past a bee in at least a couple stages, so the first time I made a beekeeper. But, the beekeeper got attacked by bee and ran off screen and now riled up bee attacks and kills you. Easier just to get a gun and shoot the bee although it doesn't feel very clever. I don't want to spoil the game for any one who is still interested but lets just say don't expect all of your creations to work how you imagine them witch is a little disappointing. Also, I'm not a fan of "unique" artwork and the graphics in this game just look bad to me. The characters are borderline stick figures and everything looks like a cardboard cutout. I understand this may be the look they were going for but what is wrong with the traditional cartoony-tryingtolook-realistic-sortof art like in the Mario games? Oh, well. A definite rent for me, not a chance I would buy it.
When I first heard about Scribblenauts, I automatically wanted to rent it. I actually believed that this game was actually going to be fun. While at first, I felt that this was a great game, but after awhile, I got bored. It is a very unique and imaginative game, but it has cons too.
PROS- Unique game play, fun at the beginning, chance to do whatever you want, and have fun.
CONS- Gets boring rather quickly, extra long mandatory tutorial, poor controls ex. a rope is dangling over a cliff. You want to pick it up and attach it to something, but instead of grabbing it, you run of the cliff and fail the mission, levels quickly get old, many levels are hard to understand ex. find the ghosts. How do you find the ghost? I used x-rays, heat sensors, ghost hunters, vacuums, and even guns, but finally for some weird reason the starite appeared and I'm left with no understanding of what happened, too many levels, and very repetitive levels with the same boring concepts.
Even the most imaginative person will have a hard time understanding how to accomplish these very boring missions.