gamers (89%) found this review helpful
"The Saboteur", Pandemic's (Mercenaries, Star Wars Battlefront) swan song, is a real nice way for the studio to go out. Applying the open world sandbox to a World War 2 setting, "The Saboteur" puts you in the shoes of one Sean Devlin, a hard drinking, foul mouthed Irishman caught in occupied Paris. The game throws you right into some action, as Devlin aids Luc, a member of the French Resistance, in blowing up a fuel depot. This first mission (and the flashback following it) serves as the tutorial, introducing you to the game's mechanics. Devlin can climb buildings, fight with both his fists and assorted weapons, and drive a multitude of cars through Paris and the French countryside. Graphics especially standout, with German occupied areas colored in shades of grey with hints of red. As Devlin liberates areas, color seeps back in, and in these areas Devlin will find more aid from other citizens (much in the same way the hero did in "Red Faction: Guerilla"). Controls work fairly well once you get used to them, though the targeting can be iffy at times and brawling can prove tricky. The stealth elements work okay, though it's often far easier to go in guns blazing. The nice thing is you have the choice for most of the missions on how to approach them. The story is fairly well written and the voice acting is pretty good. In addition to the story missions, there are side tasks to accomplish as well as free roaming destruction and exploration. The game gives you a lot to do, with about a 15 hour story mode and plenty of extra gameplay with the free roaming exploration and sabotage. While it borrows from other games (GTA, Assassin's Creed 2) it mixes the styles well. This is definitely a M-rated title (violence, language, nudity) so keep that in mind. If you want a different WW 2 game, give this one a try.
gamers (92%) found this review helpful
The Saboteur really isn't as bad of a game as I expected. In fact it was pretty good. The gameplay is chaotic and for the most part fun. my only complaints would be the climbing mechanic, as climbing buildings is kind of lame, and how easy it can be to trigger an alarm and get chased around by Nazis for too long.
But other than that it is fun. More on the easy side if playing on any difficulty under "hard", but it's still awesome mowing down Nazis and blowing stuff up. Story itself last about 8 hours, side missions add a few more hours, and doing everything else (or achieving all the trophies) should take at least 30 hours. So it was definitely worth the rent, lasted me a good week. Probably wouldn't play through it again, but that was a lot of time spent for a more "unknown" title.
gamers (64%) found this review helpful
The Saboteur plays and acts like the previous two Godfather titles from EA down to an exact replica. The idea of being behind enemy lines in occupied france is interesting, but it fall short do to the inability move beyond the same old gameplay.
- Story line is intriguing and original - graphics are above average - Trophies are easy to get a Platinum
- The driving controls are horrible - Character controls are horrible - Aiming system and cover system lack the fluidity of games like uncharted and gears of war
Ultimately if you loved The Godfather games and their gameplay than this will be a good game for you, however if you aren't to into the game from the premise of it you will be quickly disappointed.
ps. True EA money scam in giving a dlc code to allow for extra portions of the game only to those who buy the game and charge $3 to those who don't buy the game first hand.