I love what they are trying to do here. But the controls are maddening. It is so insanely difficult to try and pull off super cool air tricks and land them with how the controls are schemed out. It is really a steep learning curve. Really that's the whole point of any SSX title, nailing really cool mid air tricks and being able to land them. But this game makes it really hard to do that, and brings the fun factor down a bunch. I don't mind the graphics too much, but they still can do better. The music is cool. I think so anyway. I haven't wanted a sound track for a game in a..well ...ever? This game does have its moments, but you have to be really ready to cope with the ridiculous controls, and forget how crazy you look while trying to manipulate the nun chuck while trying desperately, (but mostly in vain) to do neat tricks. So....this SSX is a good start for #2 if there will be one, but as is, it just doesn't compel me to drag out my hard earned cash to pay for it other than a rental.
posted by SimplePlan (BLOWING ROCK, NC) Mar 23, 2007
Member since Mar 2007
gamers (33%) found this review helpful
Well I honestly didn't enjoy this game alot. People who are very energetic might enjoy it. I thought the controls were somewhat confusing and I thought it was hard to turn. The only thing I did like was that it had really good music.
This game has a steep learning curve but is well worth the effort. Every Wii game I have seems to leave my arms sore and the addictive gameplay of Blur is particularly punishing. But once I got over the learning curve and was pulling off Ubers with ease--yes, it can be done!--I was hooked. The music in this installment is vastly inferior to previous titles--no Farrel! But the control scheme makes for a new experience on mountains I've grown to love. Do not put this game down just because it doesn't click in the first five minutes. Carve around in career mode. Throw some snowballs. Start jumping onto rails. You'll get your Tricky back.