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SNK Arcade Classics Volume 1


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GF Rating

219 ratings

Critic & User Reviews

GF Rating


Aside from quirks I liked it.

posted by SlajeD (WESTFIELD, IN) Jan 4, 2012

Member since Sep 2010

After reading the reviews I had low expectations here, only to see that my kid and I logged in hours on this laughing at translation errors and goofy quirks in each game. This is by no means a masterpiece but if you can appreciate what it is, you will find the fun in it. I know not everyone will agree but personally I will be buying this title.

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GF Rating


I wanted to like it

posted by JohnBinLA (REDONDO BEACH, CA) Mar 4, 2009

Member since Feb 2009

These collections often don't have the best games. Why should they, when the best games are able to sell on their own?

But a lot of these games are duds.

I've been playing games ever since I could reach the controls on Galaga and Pacman, so I love arcade games. But 6 of the games on here are so sucky that I barely remember them, or don't remember them at all.

SNK should've at least put games that were all decent.

That fact alone earns it my rating of 4.

There are some games I like, like Baseball Stars 2, Metal Slug, Samurai Showdown, and King of Fighters.

On a side note, since these are old games, don't expect any use of the Wiimote other than the d-pad and buttons. I don't hold this against them either, since none of these games were designed with the Wii in mind.

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GF Rating

Above Average

Not a bad package

posted by megumegu (Lakewood, WA) Aug 26, 2008

Member since Dec 2003

The collection sports a decent line up of games; not all my faves, but I don't think I could have expected that. I might prefer to see the fighting games put out as their own collections (Samurai Showdown, King of Fighters, even Last Blade), but this was an enjoyable set nonetheless. I did like the feature where you can use a multitude of different controller options (Wiimote, Wiimote + 'chuck, Classic Controller, GC Controller). The only real complaint that I had was that move lists are only available as unlockables from different achievements. Of course, we have the internet to give us those, but to not have them in the game right off the bat just goes against good design philosophy. What modern fighting game doesn't contain the move lists for its characters? Other than that, I'd say the game is certainly worth getting, even at SRP. I'll be interested to see what Vol 2 will contain.

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