There is a drastic change to the "farming" in this runefactory compared to the rest of the series. You don't hoe, plant, or even water your crops. Once you find and revive a petrified island you place the monsters(up to 5) that cultivate certain crops onto the island. Then your character uses a wand on the planting points to produce sprouts(the resident monsters determine which plants sprout). I have tomatoes(summer), potatoes, strawberries(spring), and toyherb flowers all growing on the same island even though every other Harvest moon game I've ever played seperated the crops by season. Otherwise, the actual gameplay is similar to other games in the series(except even fishing is a crafting mini game like the cooking, forging etc. in the frontier game). There is a bulletin board in the inn where you can accept quests(only one at a time but they can be canceled and there is no limit but time as far as how many you take on in a day). The board also tells you the weather for the next day, rumors to look into, and what items are selling well(most profitable) that day. Unless you need money for something, you should save anything you grow, find, or make until the board tells you to sell it. Supposedly you can get better deals or more money, the higher your friendship is with someone. There are also several sales during a month(even on the price to upgrade your house) that you should wait for before making any major unnecessary purchases. You do have to keep monster cookies on hand if you have tamed monsters, though. Despite the map, you might get a little lost at first(even around town) but unless you're even more directionally challenged than I am, you'll get a feel for it fairly quick. Over all, I think this is a great game, even though stick in the muds(me included) will still miss the traditional farming.
The game started off halfway fun, but one of the first characters you meet is a priest who goes gaga (complete with hearts and smitten look) over your young teen boy character. Me and the kids looked at each other grossed out. I thought that would possibly be it, sort of game start up "joke", but each time you have to deal with the character its the same. The rest of the game might be awesome, but after a time or two of that we quit.
posted by Auralee (CAMPBELLSVILLE, KY) Mar 18, 2013
Member since Mar 2013
This game is a good time killer. While the diss-proportionate RP to time available in a day (or even a period of time passing in which it restores automatically) is missing... and it's cut scenes can not be skipped making restart a pain in the... the game play itself and the concept of character relationships, economy, story and environmental management interwoven with the whole RPG style battle play makes this game highly enjoyable.
posted by Arielle08 (VALLEY SPRINGS, CA) Jun 4, 2012
Member since Jun 2012
I have this game and this is the first Rune Factory that I have played. My sister told me about the games because she has played them before and I only owned Harvest Moon games.
Well, when I played it, I totally fell in love with it! Its cool that you get to take care of monsters and have them do your farming, but sometimes its hard to get them tame. Plus, I wished that some of the temples would be easy. Other than that, its a great game so far!