Good, but not Rune Factory-y enough
posted by Daniel_Campbell (CARTERVILLE, IL) Oct 16, 2011
Member since Oct 2011
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The Rune Factory series has always taken the basic act/formula of farming and built other activities around it to flesh out the gameplay experience. That's all changed with Rune Factory: Tides of Destiny.
For some unknown reason the building of a fiscally lucrative and efficient farm has taken a back seat to the other activities in the game. For this reason the game doesn't feel natural to someone who has grown accustom to, and are comfortable with, the Rune Factory formula.
The game still features farming but works in a completely different and uninspired fashion. All of the side activities have been beefed up and improved considerably, but for most Rune Factory fans those things are a side dish with farming being the main course.
If you've enjoyed the Rune Factory games but always wished it didn't have that annoying "Farming" mechanic, then this is the title for you. For vets of the series though, this feels like a departure from the series paradigms to which we have grown accustom.
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