posted by lucindaosb (COTTAGE GROVE, OR) Mar 30, 2009
Member since May 2008
gamers (12%) found this review helpful
This game held a lot of potential, it had many aspects that brought it into more harvest moon style of game play. However the Runey system totaly ruined the game. You have to waste most of your time everyday on moving Runeys around to make them balanced in every sector. If you let the runies go out of control nothing will grow. Take away the Runey system this game would be better then any of the past Rune Factory's. However with the system in play it is by far the worse game released as of date.
a game that made an effort, but not for everyone..
posted by nr_clark (MARLTON, NJ) Aug 22, 2013
Member since Oct 2012
This game is sloooow unless you find yourself truly intrigued with the game's layout and unlimited secrets hidden in order to get ahead in the game. It's not a straightforward game, that's for sure.
If there's anything good about this game that taught me, it's that it is more or less meaningful getting up at 6am every day, and that the saying "the early bird gets the worm" is fairly true.
But you can't go on through this game without referring to the Wiki, and that to me is a big strike in the game. Another thing that was a big strike was the fact that the synthesis and forging menu for anything you tried creating was definitely not easy to understand, nor was it well made.
There are endless small flaws that you will easily find in the gaming experience. The AI, the level design, the combat system, the overall flow of the game...they all just fell flat for me.
The game could be pursued in a huge depth for those hardcore gamers who like games such as this one, but like I said, you won't get too far without the Wiki, and who wants to refer to a Wiki to figure out where the jigsaws go to the puzzle?
It was a nice approach by the developers, and the first glance of the game was nice, but I will say it's Definitely not for everyone.