Critic & User Reviews
Going Rogue Can be Fun
posted by JMichaud (BETHESDA, MD) Dec 24, 2009
Member since Jan 2008
7 out of 7 gamers (100%) found this review helpful
Lots of weapons for the player to fool with? Check.
A standard storyline where the player has to defeat the evil army to save the day? Check.
Lots of targets for the player to shoot at? Check.
Multiplayer co op? Offline for one level only. (uh oh)
On line Deathmatch/anything else? No.
Don’t get me wrong, there are a few good things about Rogue Trooper: Quartz Zone Massacre. Using salvage from fallen enemies or certain locations on each level to build ammo, weapons, health items and improve your equipment is very inventive. It’s something I’ve not seen in many first person shooters.
And it gives the action that fans of the genre are looking for (besides, who needs a good story, anyway?)
But this game has flaws. The first one being the grenade toss via a flick of the Nunchuck. It was very imprecise (several times I chucked a grenade when I didn’t want to) and sometimes it sticks in pre-throw position, leaving me wide open to get shot by all sorts of enemies. Cancelling a grenade toss is very tough to do.
Another problem is the sniper scope. Whenever I get hit while in this viewpoint, the scope would shake up and down violently, throwing off my aim. I have no idea why this happens.,
And it would help if these guys would automatically jump over small gaps (like in Legend of Zelda: Twilight Princess) But no, they have to do a combat roll over those gaps, which can lead to missed jumps and deadly falls. Which is embarrassing for guys who are supposed to be some of the most highly skilled soldiers ever made.
It would be even better if there was on line deathmatch/co op, too.
Still, this game is a lot of fun to play. Rogue Trooper: Quartz Zone Massacre is a passable first person shooter, but if they make a sequel, they have to fix a few flaws in the gameplay. RENT IT.
2nd best is pretty good
posted by Blacksheep (BEDFORD, OH) Apr 7, 2010
Member since Feb 2010
1 out of 1 gamers (100%) found this review helpful
The grenade throwing can be glitchy, but the levels and story are top notch. I highly suggest you check this title out.
Rogue Trooper: Quartz Zone Massacre Review
posted by Zaho75 (THOUSAND OAKS, CA) Dec 24, 2009
Member since Dec 2009
8 out of 9 gamers (89%) found this review helpful
Storyline: Game's story is a typical shooter's scenario: you are sent on a fairly long journey through different types of enemies that you have to eliminate and you are following orders from "high-command" occasionally. If you feel lost, you can always check your objective in the menu and any new assignments that are given to you as you go along. The best part of this game is that you are constantly on a new mission objective and new place. For the developers imagination I have to tell that they've done it and this game keeps you entertained. I give the Story a solid 10.
Controls/Interface: Along with the usual Sound and Screen adjustments, developers also were thoughtful enough to think about adjusting your horizontal and vertical "dead zone". By default a trail effect was on, but I quickly switched that off as I found it to be distracting. The game does not have any "crazy" motion sensor controls associated to it as some other games sometimes try to implement and it would decrease the amount of pleasure since you have to think about your moves too much. The only control that falls into this category was the use of the Nunchuk to throw a grenade. It stops you in your tracks and it doesn't always work right. I give it 8.5 for that and the fact that the Flak Cannon on the Train was very unresponsive.
Graphics/Animation: Great detail and scenery. Some credit is given to NASA for the world creation. I give it 10.
Multiplayer: Up to 4 players on split screen, but not enough challenge or online play. Score is 5.
Overall great game with a new twist, that will keep you up for hours. Recommended
Finally a 3rd person shooter worth the rent!
posted by wyetukay (PITTSTON, PA) Mar 15, 2010
Member since Dec 2008
2 out of 3 gamers (67%) found this review helpful
Very "common" game
posted by Jason00H (STERLING, VA) Feb 6, 2010
Member since Dec 2009
1 out of 4 gamers (25%) found this review helpful
Thanks for reading
one of the greates shooter game ever
posted by josh91210 (CLAREMORE, OK) Dec 18, 2009
Member since Dec 2008
2 out of 12 gamers (17%) found this review helpful
posted by NinFreakinJa (BLUFFTON, SC) May 29, 2012
Member since Apr 2012
posted by tr1nity (TOMBALL, TX) Apr 11, 2011
Member since Apr 2011
Ok so you run into a stream of dark figures who are apparently shooting at you but somehow you just don't die even after many many direct hits. You of course have little reaction to this until you die. No initial noticeable strategy, "I couldn't stomach much past the first boring blue and black cavern/ rocky hall you are sent to run through.
All the enemies are the same ducking and shooting and ducking and shooting at you. Wii controls for throwing grenades and your use of the wand to change your camera angle is annoying. "Too bad guys but it is really true that the wii motion controller has certain uses but not ALL uses. You are allowed to bypass its use...see Mario."
The marines are downright ugly and hard to even imagine joining.
Laughable and few appearance options that of course do little for your uninspired robotic feeling character in game play.
people who think this game is any good also still make WYSIWYG jokes I think.
posted by metaspiral (ASHEVILLE, NC) Jun 20, 2010
Member since Aug 2008
as another reviewer mentioned, the lack of decent multiplayer modes is a problem. why on earth is it that so many wii titles lack online play? this is something i've never understood. surely it cant take that much memory to simply add in online deathmatches...
unlike other players, i had no problem with throwing grenades. in fact, i'd say this feature works surprisingly well for a command activated by nunchuck movement. after i figured out how to best aim grenades, it was no problem.
while there are a few control issues, it works on the whole. just watch out when playing with cover and concealment... the hero will automatically use or leave cover just by pressing toward/away from it. this can be very handy, but i find that i accidently use cover when not needed, and leave it when i need it most!
overall, definitely worth renting, if you were considering it. rogue trooper definitely stacks up well against the other shooters for the wii. try it if you're looking for something a little more tactical than conduit, or a LOT more fun than farcry.
posted by DLdexter (SURGOINSVILLE, TN) Jun 2, 2010
Member since Mar 2010
Same game, clunky controls, epic fail.
posted by KillIphone (LAKE WORTH, FL) May 15, 2010
Member since May 2010
Rogue Trooper is like Halo for wii.
posted by dylrod4 (ARROYO GRANDE, CA) Apr 18, 2010
Member since Apr 2010