gamers (64%) found this review helpful
Man o Man this game is holy cow did i just smash him into a roomservice cart? kinda awesome. They are really starting to explore the unreal engine capabilities and im sold for sure. It took me about 20 minutes to learn how to fight without being pummeled to death but once you get that curve, this game will be a huge favorite i promise. Go ahead folks see if you can handle it cause its not for the slow minded or slow handed. Its like tomb raider with the interactive cutscenes but I WAS BLOWN AWAY AT THE FIGHTS sheesh i played the demo about 100 times cause its addictive so watch out. and good luck
gamers (55%) found this review helpful
I like the idea of fighting like Jason Bourne, yet this game did not convey that to me. I do not like the pre-rendered short scene every time you engage an enemy even if they did not know you where there. I do not like the button presses which occur frequently to make Bourne do something cool like slide underneath a closing security door except you have no real control as all you get to do is mash a button. I always hit the wrong one (which in this game results in immidiate failure and a long load) and what I really want is a God of War action puzzle, not random button presses. Finally, besides being really short, the gun play is atrocious and considering this is the Unreal engine there should be no excuse why none of the guns hit what you are aiming at with any sort of consistency.
I think people are being too kind with their scores on this game as they like the idea of kicking butt as Bourne and overlook the many glaring flaws this game has considering this is 2008 Xbox360, not the PS2 back in 2004.
gamers (45%) found this review helpful
This is one of the most redundant games I have ever played. Mini fight scene do a time quest/find something. Mini-fight scene do a quest to find something. Then the boss fights are just a longer version of the mini-fight scenes. Rinse and repeat.