posted by Nirvanasflame (KENNETH CITY, FL) Sep 5, 2014
Member since Sep 2014
This game was a fun romp through an enchanting rendition of Paris, the music, atmosphere, and even the story all came together into a beautiful masterpiece that was just as much fun to watch as it was to play.
I was tapping my foot to the ground my entire play through feeling like I could burst into dance at any given moment, the experience just swept me up and pulled me along for the ride till I'd finished it
So in closing taking into account the factors of Story, Characters, Sound/Animation, and my own personal enjoyment which after shamelessly ripping it off from a reviewer I admire and then using it to accurately describe my feelings, (Which is a fairly complicated process) finds me awarding this game a 9/10 and a recommendation to rent it and if you like it and have the funds to do so, add it to your library permanently via the very lovely keep it function which is thankfully provided by this lovely site.
If your a fan of rhythm games and games that test your quick thinking and sharp reflexes you would be doing yourself a disservice by not picking this game up.
This game is really neat in its puzzles and gameplay. The game really makes you think outside of the box to get past areas, and I found the mini games to be challenging, but fair. Also the cutscenes and overall presentation is stellar. The 3D works great and the music is very fitting to the mood. While it did become frustrating at times, I can tell you you will probably like it. Usually these games aren't my cup of tea, but you really need to at least try it.
-Difficulty Spike in Minigames
I play a lot of games on many different systems and sometimes a game comes along that seems like it should be just what I was looking for, but instead I send it back faster then I can get out of a bad date. I played a few scant boards, didn't like anything I was looking at or listening to and when I failed a jumping section within the first five button presses a couple dozen times without ever having the tiniest of clues as to the why or how of it all, I remember how much I appreciate Gamefly.
To say it all a different way: I didn't like the music. I didn't like how the game in no way utilized 3D - it is there, but your character always moves along a predetermined 2D route. I didn't like the non-music still scenes where you have to tap every where to find hidden medals and then have a static conversation to move the plot along. I didn't like how the game told you exactly where to go but made you do it as if there was a choice involved. I did not like this game, but I give it points for working (up until it didn't for me, but I have to assume others got past that part leaving me an exception for that problem, not the rule is my guess) and that is about it.