posted by BlueFroman (PITTSBURGH, PA) Jan 13, 2011
Member since Jan 2011
Wow, this game sure wastes no time throwing right into the thick of it, thrusting you right into a, albeit vague, story and what I can only describe as excruciating difficult combat (you're going to die a lot, trust me...).
Resonance of Fate has a unique sort of game-play that mixes traditional turn based combat with other action RPG elements that kind of remind me of Star Ocean (after-all, Tri-Ace DID make it after all) and Arc the Lad. As far as a brand new concept goes, I give this game a 10/10. You really can't find this kind of experience in other games, it's really neat, and frustrating, but I'll get back to that.
I also really enjoyed the main story arc of this game as well, although I'm sure other people will disagree. The reason I enjoyed it so much was because it left you to decide a lot of the answers, especially at the ending, instead of it just drawing the plot out for you. Overall for the story, I'll say an 8/10. Oh, and there are some really sad scenes in this game that are real tear tearjerkers. They honestly know how to convey peoples feeling and emotions through the characters.
The game-play on the other hand....eh? The trouble with presenting a new concept, doesn't always mean the game-play side of it always hits correctly. It's frustrating. REALLY frustrating at times in fact, especially at the beginning of the game, and towards the end. I'll give it a 6/10 for this.
Now here's where my personal score for this game plummets hard. In addition to the infuriating controls, this game has dramatic, and I mean dramatic difficulty spikes throughout the game, and it seems totally out of place a lot of the times. I thought after 70 hours of this game (which at a point, I was really dreading), that it was one of the hardest games I have ever played in my life, only to find out that once you beat it, there's a hard mode...and after that, a very hard mode...Ugh... 2/10 for difficulty.
So that's my analysis for this game. Definite Rental!
...I wasn't sure if I wanted to bang my head against a wall or keep playing.
The graphics are good. I've seen a lot worse; I've seen a few better.
The game plays out with chapters consisting of a main mission and a few optional tasks. In the start, you learn how to fight. This is great until you realize the 'quick' instructions consist of a sixteen-step dictionary that made little sense.
Fights are set up on a turn-by-turn basis, with three methods of attack. Regular aiming is effective as long as your opponents are standing still, and not aiming for... Anything. It's like a race to see who can charge their weapon first - several times, I found my turn over because their charge filled up first when they were aiming at my partner, not me. It's dumb. (Pardon my French.)
Your stronger opponents also have HP bars for body parts. This was interesting, yes, but annoying more than anything.
Finally, I was fed up with its repetitiveness. You were doing the same thing over and over again - going through a maze-like building that almost looked exactly the same as the last, fighting the same opponents each time, until you get to the Boss Fight. And for what? A short clip of a storyline that isn't mentioned anywhere else in the game.
I still have mixed feeling about this game. As tedious as it was, it was entertaining to play. I still have cravings to play it, despite it's annoyances. It's a good game to play if you don't have a better one around. It will tick you off, several times, but you just can't turn away from it.
When I first played the demo to Resonance of Fate, I immediately wanted to get it. Now that I've played it, I can honestly say I'm starting to regret it. The game is fun, but the combat system (while extremely awesome) is difficult. You can expect to be fighting the same enemy dozens of times until you want to bash the remote over the system. I do, however, like how the combat flows, and that it requires more than just button mashing to beat your enemies, but it's a little ridiculous to have to repeat, not just boss fights, but regular battles as well, over and over again. The cutscenes are entertaining though, and it's always fun to do acrobatic flips while shooting up monsters and thugs. I'd recommend renting it, but whether or not to buy it depends on your patience level.