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Resonance of Fate


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Also on:PS3
GF Rating

2598 ratings

Critic & User Reviews

GF Rating


Not as hard as ppl say it is

posted by FoxKnight (GRANBURY, TX) Feb 26, 2011

Member since Feb 2011

all right all right this game is sweet as heL i dont see how most ppl have been having trouble on it tho im breezing through it the enimies are simple to defeat a little scratch damamge then some direct and they are toast come on ppl :)

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GF Rating


Good, but complicated..really...really complicated

posted by NinjaJen (MERRITT ISLAND, FL) Jan 31, 2011

Member since Jan 2011

Resonance of Fate has a very interesting turn-base strategy going to it. The tutorial is pretty simple in the wording in all of it. but at the same time, it's too simple. At points just in the tutorial I'd run around like a chicken with my head cut off trying to figure out what i need to be doing. Once you've mastered all of the finer points, you go into the back allies and test your skills. Be prepared to die. The turn-base is only limited to your characters. Your enemies can run around and attack whenever they so choose to do so. After a couple cut scenes and just feeling really lost, if you haven't already lost your patience with this game you can discover the plot line. Sadly, after being told to go to the slums (for who knows what reason) and dying 60+ times, I lost my patience and just gave up. Good luck to those who can manage to not be totally destroyed.

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GF Rating

Above Average

Good Japanese-Style RPG; Steep Learning Curve

posted by DomoRating (ABERDEEN, MD) Jan 28, 2011

Member since Jan 2011

This game is a fun and detailed RPG, but it takes a long time to master its intricacies. Weapon modification and character customization lend this game a strong RPG feel, and the combat system is turn-based (despite the fact that this is a 'gun-based' RPG, you still choose your target and your action). The tutorials are missing a lot of details however (tri-attacks are especially difficult to figure out), and the translation from Japanese is less than perfect; combine these difficulties with a combat system that involves a lot of new mechanics (damage from automatic weapons, for example, is quickly healed and not capable of causing death, while damage from non-automatic weapons is permanent) and it's easy to understand why this game takes a while to master.

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