posted by Marmilin (SAINT CLAIR SHORES, MI) Apr 10, 2010
Member since Dec 2005
gamers (83%) found this review helpful
I am one of those gamers who laugh at the idea of using a tutorial, but in this game it is pretty much a must. Using a really, funky yet fluid, blend of real time turn based strategy, this game pulls off some really flashy stunts, and insane game mechanics. All that with a steam-punk, post-apocalyptic setting and story, mixes to make one of the greatest games ever right?
Well it is Tri-Ace so don't expect the most gripping thrilling story that would make you rethink your life morals and values. It is, so far pretty standard fare, interesting enough to keep you playing, but will be basic as it can get.
The systems within this game are unique that i haven't seen many others like it, if any at all. The world map consists of hexagons that you use various shapped light squares to 'reveal' thus being able to travel on them. Making the world map itself a mini 'puzzle' game, i stress mini since getting these light squares is a simple matter of murdering more foes. The strategy with this comes in lighting up various energy sources for bonuses. Making the map glow a certain color, think Geosquares in Disgaea, will give that area certain status effects. Cover a dungeon with that color and the entire dungeon has that effect.
Overall both the world map, exploration, and combat systems have been fresh, to a rather stagnant jrpg scene lately. I am 22 hours in and loving it, even if it has some quirky characters and parts. There is also a sort of Barbie dress up deal. Your guns, and accessories are your 'stat' gear and your clothes are basically just whatever you feel like wearing. It gets addictive seeing what new clothes you can buy and what new eye colors, hiar colors, holsters, etc you can deck each character in.
Overall I bought this game and know it'll go unnoticed due to poor advertisement and poor release date, released same day as God of War 3... really?
posted by ark3typ3 (SALT LAKE CITY, UT) Nov 21, 2010
Member since Nov 2010
gamers (75%) found this review helpful
I liked it, I liked it quite a bit actually. I wouldn't call this the next block buster hit in the RPG world, but if you're an RPG fan then you will definitely want to try it out.
The combat system is tricky and at the beginning every NPC insists that you practice at the arena....do it. The combat system can get frustrating, but if you keep at it you'll figure it out soon enough (relatively simple to understand, difficult to master). Unfortunately, shooter fans often rate this game low because they're expecting a shooter , not a strategy based fighting system that focuses on timing and happens to use guns. This game has a lot to offer and I love the character and weapon customization, there is plenty to add to your guns to give them their edge and plenty of accessories to give your character the look you want (all of mine had sunglasses within an hour of starting the game)
The story is good. However, you do need to do quite a bit of talking around with the NPCs to get the complete details as the cutscenes leave out some stuff. If you don't pay attention, you WILL miss things so be ready to devote a little focus to it.
All around, this game is worth buying, I actually liked it better than FF13....but then again, anything is better than running down a long, well drawn, hallway for 40 hours:P
Resonance of Fate is a welcome change in the JRPG genre, and hopefully the genre will slowly be redefined. I'm roughly 30ish hours into the game (level 40) and I've really enjoyed myself thus far.
Story 6/10: I'm not going to summarize the story thus far, I'm just going to say that its a pretty generic and linear story. Very predictable, but so are most JRPGs. Its another game that puts emphasis on a post-apocalyptic world, go figure.
Dialogue 6/10: The voice acting is mediocre. There are a lot of sexual innuendos, some funny, some distasteful, and the occasional joke. But like most other games of this genre, the English voice-overs aren't always... how can I put this lightly... any good.
Visuals 7/10: Overall the game looks pretty good. It isn't the most visually impressive game, but the graphics are above par.
Controls 9/10: A lot of the reviews I read talk about how difficult this game is, or how complicated the controls are to learn. THEY ARE NOT HARD TO LEARN. After you start the game, go to the Arena, dedicate 30 minutes of your time to figure out exactly how to play, and bam. It's the people that are too impatient to learn the mechanics of the game that are having problems. You aren't going to get placed into a battle and just figure it out suddenly, it's a little more complicated, plus the Arena tells you some of the subtle tricks to the game.
Gameplay 9/10: Is this game fun? Very. Is it for everyone? Definitely not. I love the way the game is presented, I love how you travel around, how you unlock Tetris-like shapes to continue further into the maps. Battles start off fun, but I find myself a bit agitated with the same battle plan, over, and over, and over, and over, and over... The bosses aren't even that unique as far as how you kill them.
Overall 8/10: I truly enjoyed this game up to this point. I've set it down, and unfortunately I don't think I'll pick it back up. Rent it and try it; I thought I wanted to buy it, but I'm glad I didn't.