posted by ninjasqrl2 (LAKE STEVENS, WA) Mar 27, 2010
Member since Jul 2006
gamers (90%) found this review helpful
Ok first off I haven’t actually beat this game yet however I have put in about 30 hours of game play (way more than some of these other people trashing this game) and I feel that I have a good enough grasp of this game to write this review (once again unlike those others)
Battle system:This battle system is difficult. The very first thing you should do is go through the battle tutorial. This will probably take around 30min. if you don’t do this the rest of the game is going to prove difficult. The battle system is difficult to describe. Basically you have two types of damage you can deal to enemies scratch damage which is caused by machine guns and direct damage which is caused by hand guns and grenades. Scratch alone cannot hurt your enemy and it disappears with time but when ever you deal direct damage all the accumulated scratch damage turns into direct damage. So a good strategy is to use a MG to pile on a lot of scratch damage really fast than 1 hit with a HG or grenade to finish your enemy off. There are also others aspects of the combat system but you will just have to play the game yourself for those.
Story:The story is a little confusing but that’s pretty standard with JRPGs. Basically you play as three hunters, Leanne, Zyphyr, and Vashyron. Throughout the game you wander around Bazel completing tasks for the people and earning cash and various items in return. Bazel is a giant sort of clock tower that serves as your over world in the game. The higher levels(1-3) are part of chandelier and are home to the cardinals(nobility). You will receive various missions from here and there isn’t any real combat on these levels. Then as you go down the lower levels (4-9 are middle class with medium difficultly enemies. Finally the bottom levels (10-13) are the hardest in the most disrepair.
This is a very enjoyable game for any who appricate JRPGs. It takes some getting use to and it isnt a cakewake but the challange is what makes it a good game. overall 9.5
gamers (100%) found this review helpful
I rented this game from Gamefly and ended up keeping it despite having beat the game. I figure it was worth it, and I'll probably replay the game at some point.
Firstly, kudos to Sega for a truly innovative and new battle-system that took some time to wrap my head completely around, but not long enough that I even came close to giving up. There have been sooooo many games that have tried new battle-systems for RPGs that just ended up disappointing me miserably. This isn't one of them. The battle system is pretty epic once you get the hang of out. For the slower learners, it might take awhile to get used to, but trust me when I say it's worth it.
The story is fairly decent, but not as captivating as I would like from an RPG. There are also menial side quests and an arena that you can participate in for additional rewards. I would've really liked to see more to this story, and for it to be more engaging. There are a couple of gaps, and you never really feel like the story is concluded, let alone truly started.
The upgrade system for weapons attachments is kind of ridiculous, but I'm sort of into figuring out what pieces I can put together in a puzzle in order to optimize my guns. It adds a bit of thinking, not much, and isn't completely necessary. You don't need to really have the best set-up to succeed. So, players who don't wanna bother hunting for certain pieces, etc. can just strap on whatever they can and it'll be fine, but for people who want the best they can opt to make the best.
It has some solid replay value too, but after doing all of the arena fights I needed a break before starting my new game +. I think anyone willing to take on a new, innovative battle-system with a decent story behind it will thoroughly enjoy this game. It's definitely worth a rent, and probably worthy of a purchase.
At first, like a lot of people, the game's unique approach at various things confused me. The world map took a few minutes to understand, and the battle system took the entire tutorial as well a few actual fights, but I feel it is a surprisingly decent game. I prefer traditional, menu-driven combat so I was surprised that I actually like this game as much as I do. I haven't gotten fully into the story yet, but what I've seen is well done. The graphics could be a little better, but I feel like the creators achieved the look they were wanting. The characters seem to be decently well thought out, as all three main characters appear to have a full, distinct personality all their own. I would take three well done characters over twenty static space takers any day. I can't say much more as I've only completed the first three or four chapters of the game, but I will say that it is a nice change, and a breath of fresh air when the market seems full of remakes and retellings of the same old thing. Its nice to know that sometimes an original idea can still be formed and put together decently enough to be considered a solid game. It isn't going to be for people that just want a quick, easy game. The rest of us though that are looking for a challenge might find this game to be what we're looking for.