Resident Evil 6 was a good game. That's as simple as I can explain how I enjoyed it. The graphics, gameplay, and story was well done. For me, it was like a cinematic experience. Some people complain about the graphics. Maybe those guys just set the brightness too high. It's supposed to be a dark game. I didn't play the multiplayer but if you are interested in this game that shouldn't be what you want in this title. Even if you are not familiar with Resident Evil, this game is still something fun to try.
Overall this is a pretty good game, I would definately reccomend putting it in your GameQueue. There are many aspects of this game that have been improved. One of the most helpful has to be the better aiming system.
I played this game for 4 hours and then sent it back to GameFly the same day. I was sorely disappointed for one big reason; this is not the Resident Evil I grew up with. I have been playing Resident Evil from its original PlayStation debut. I have played every single game in the series, and every game in the main series has impressed me (I am not counting the earlier venture in FPS or Operation: Raccoon City), my favorite being Code: Veronica. My main problem with RE6? The lack of puzzle and the lack of scare. I didn't find this game frightening at all. At this point, I feel the series peaked at RE5. There was the perfect balance of puzzle, action, and the occasional i'm-going-to-shaz-my-pants moments. My trying to improve on this formula, they fixed something that really didn't need fixed. Resident Evil thinks it is Call of Duty, like every other game (rolls eyes). 4/10