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Resident Evil 6


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Also on:Xbox 360
GF Rating

3274 ratings

Critic & User Reviews

GF Rating



posted by Jarth_Mader (FREDERICK, MD) Oct 7, 2012

Member since May 2011

1 out of 2 gamers (50%) found this review helpful

I keep reading reviews about how bad this game is with no understanding why anyone could think so. No it is not perfect, but what game is. I understand it's a bit over the top but those are the lengths you have to go to these days to hold consumer attention. Logically this game should be judged on it's improvements over the previous installment (RE5) in which it has out shined immensely. I have been an avid fan of the series since number one and not only can i say that this is one of the best RE games, but also one of the best games i have played in quite some time.
I am giving this game a 9 because as i said no game is perfect.

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GF Rating

Really Bad

I wanted to like this game

posted by Lamrock (SEATTLE, WA) Oct 2, 2012

Member since Feb 2007

13 out of 30 gamers (43%) found this review helpful

I've been playing Resident Evil since the first one and played all of them, and enjoy both the old-school games and RE4. Unfortunately, this is just a bad game. The chaotic combat is passable but control is taken from the player way too much and it took me a half hour to run from the highway explosion in the beginning.

There's fan service, but it's all just window dressing to poor, gimmicky gameplay that tries to appeal to several different bases, and almost all of it fails. Not that it matters, but the graphics aren't even that good.

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GF Rating


Not Scray, but Still an Amazing Game

posted by pswilliams986 (ROCKY POINT, NC) Oct 4, 2012

Member since Oct 2011

4 out of 9 gamers (44%) found this review helpful

The Resident Evil series has moved away from survival-horror and I think a lot of people ignore everything great about this game just based on that. The battles are still tense and ammo/healing items aren't as easy to come by as many seem to be saying. Resident Evil works well as an action title, the only complaint I have is an awkward cover system but that really only effects the Chris Redfield campaign. Everything else about the controls feels natural and the characters' movements are fun to use in combat. The stiff, restricted movement from RE4 and RE5 is gone and now it is much easier to dodge enemies and vault over obstacles. The quick-time events did both me a bit when I had to battle a giant B.O.W in Chris's campaign and instead of fighting the thing until it collapsed, I just had to stun it a few times and perform a quick-time event. It made that particular boss battle feel kind of lame, but the QTEs weren't used often enough for me to let it effect the score significantly.

The story and visuals are also better than they have ever been in the Resident Evil series.

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