Im glad to own the ps3 version, because when I rented the xbox 360 version at blockbuster(I had a game a game already rented out of my Game Q at the time), I didnt like the controls and my gold membership expired, so I couldnt play Xbox llive on co-op with any my friends, so i toked it back the next day. The ps3 version on the otherhand, haves the same controling as Resident Evil 4 did on the ps2. The new co-op system is sweet! Call of duty World at war's co-op is ok on public, but kinda better with death cards. While Halo 3's co-op is good, but RE5 haves to be one of the my favorite co-op games. Instead of you going to a shopkeeper for weapons and suplies, you have to wait until the end of the chapter to do it, or you can do it at the contiueing point of the game, or you can do it at the main menu, no need to get into the game to just do it if you dont have time. Instead of you doing the suit-case system, you get 9 slots to put your suplies and weapons, while you get alot of slots to store the weapons you dont need for the time point. Overall this is the best game in the series. The only complainment I have is that they removed the "walk while your shooting" system (you can try it out by downloading the demo on the psn if you got psn) So overall: Great game, a must own for the fans!
Very fun game. It's definately is worth buying. In my opinion, its the best Resident evil yet. The controls may be funky for the first 10-20 minutes, but you eventually get the feel. The biggest problem about the controls.. Make that the game- Is that you cant move when you shoot. Once again, you get used to this. The graffics, and effects are superb. The story is alright, Its very short... although I've never seen a game with such replay value. There are so many challanges, trophies weapons and costumes. Which only make the game more fun and adds replay value.
It really isn't a scary game. so If your looking to jump, get deadspace. :P Although it is a superb action adventure and definately disserves a buy or atleast rent. 9/10
Let me start by telling you that the Resident Evil series is my absolute favorite of all time. This way you may not be so disgusted by my bias. And while I could sing this game's praises for the next few weeks, I will spare you. Instead, let me share with you my experience with what is one of the finest games the RE series has seen.
After what seemed like a 20 year layover between RE4 and RE5 (actually it was only 4 years, 2 months, and 2 days... but who's counting?) I was able to dive into this game within a couple of days of its release (kudos, GameFly). From the moment I stepped into the newest member of the Survival Horror family, I was immersed in stunning graphics, intense action, more terrifying creatures than I could wave a Beretta at (glad to see the 92F make its return), and easily one of the hottest CGI tail-kickers ever created in Sheva Alomar. After it's all said and done, the pros seriously outweigh the cons when it comes to RE5. But there are a few cons that I think you will want to be made aware of before you play this game.
1.) First and foremost, there are a lot of times throughout this game that Sheva's AI leaves something to be desired. You will notice it almost immediately. She has a tendency to either stand in front of you when you are trying to shoot, but more often she has a tendency to stand BEHIND you and shoot. I can't tell you how much ammo she wastes through the course of this game, but I bet 90% of it or more is in my back. Made me thankful for the absence of friendly fire. She seldom takes cover in firefights and thus is usually pretty roughed up. Precise shooting is her strongest asset, and I am not speaking from a physical standpoint.
2.) Neither character seems to know the meaning of "run". It's more of a jog or brisk walk.
3.) Call me crazy, but this game seemed too short. Or was it the loss of the concept of time? You be the judge of this. I just wish it would never end.