To start off I love the art style this game creates. It has a pleasing mix of neon and graffiti throughout the game and the environment displays this in a very aesthetic manor but the game-play itself is much too spotty. It's very easy to over shoot or undershoot jumps based on the controls being too fluid. Fight sequences came down to timing dodges and button mashing in hopefully the correct sequence as landing combos is just about the only way to actually kill and enemy. Power-Ups are hidden in a nearly impossible "memorization" pattern where you get a picture of where they are and you're expected to remember that location as you progress. Even if you do somehow remember, reaching these places can seem impossible. Overall it wasn't a terrible game but it does leave you wanting more. Not much replay value here.
The graphics are visually stunning when you just stand in one spot to take in all the futuristic designs and details. The voice acting as so-so. I love the remix parts however there were only like 4 times you do them, the makers led me to believe that, that's what I was mostly going to be doing the whole game. I felt that the fighting looked good but the combos weren't done well. Everytime I tried to do the combos it would not register right way and the fact that you have to time your next combo punch or kick made her slower making her an easy target. If they would've just let us push the buttons fast I could've won a lot of battle with better precision and ease. I love that you can change your difficulty at anytime. I hated zorn and invisible mourners. I love the main character but felt that they could've done more to connect you with her. And the game was very short.
posted by Faerie_Knight (DUBUQUE, IA) Sep 19, 2014
Member since Mar 2013
The game is well done in most regards. Combat flows well, so long as you're observant. And the way you can mix and match combo attributes makes it deeper then you'd otherwise expect. Camera controls are solid too. The platforming is also smooth. Then there's the story. It's a roller coaster which can leave you guessing at what's actually going on till the very end.
There are some issues though.In the heat of combat you can end up spending too much time manipulating the camera. This in turn can make avoiding enemies a pain. Speaking of enemies, you'll get tired of dealing with the same 3 types of enemies over and over. The acrobatic platforming is standard fair, but holds your hand. Instead of looking around to figure out what path to take, you get told where you can and can't climb, jump, and fall safely.
Even with it's flaws though it's a solid game. I'd recommend renting it at least. Not much replay value in my opinion, but still worth playing at least once for the story. And unlike some games you play just for the story, this one has enjoyable gameplay too.