posted by Blondeshinobi (WORCESTER, MA) Jun 17, 2013
Member since Jun 2013
gamers (50%) found this review helpful
The story is interesting and the twists are moderately enjoyable but it is let down by gameplay; being the most "on the rails" game I've played in a very long time, and it takes the most interesting conceit of having you alter people's memories and allows you to do this about 4 times in the entire game.
Gameplay: Basically, you wander about using decent free-running skills until you come to an open area, whereupon your freerunning skills desert you (seriously, you can't climb over a table!) and either acrobatic "leapers" or armorclad security guards (who are vulnerable to the 110 pound woman punching them in the helmet) come after you with melee attacks while you mash buttons for 5-10 minutes to defeat them. You have 2-5 combo trees where you outline a predetermined sequence of button presses to give a specific bonus to each (more damage, adds health, speeds up special power regeneration, amplifies previous special power) that requires you to unlock these slots. In practice, you memorize these 2-5 combos and just keep hitting the buttons or leaping over them until they're all gone. You also have specialized powers with a recharge rate that you can use a few times per fight. Boring and monotonous and each fight ramps up the difficulty by simply throwing more waves of more generic enemies at you. I came to dread those phases. . .
On the rails: Everything you remember from years back, locked doors, debris piles, overturned tables, small boxes. In practice, this is a total corridor crawl like the original Doom, save that game occasionally gave you two routes to the exit. Occasionally you can divert to a locked room or ledge where a power-up lies but that's it. You literally can only walk the line they want you to.
Memory altering. Not to spoil, but it's also on the rails, not as much choice as you'd hope, and you do it a handful of times.
It could have been a great game, but the gameplay is just tedious and painful. AC:3 is a masterpiece in compa
This game is overall bad. Bad graphics, terrible dialogue, horrible camera angles, clunky controls, and NO SKIPPING CUT-SCENES!! This game puts quite a few playable segments after cut scenes so if you die be ready to watch the cut scene over and over until you reach the next checkpoint (which also auto-save your game since there is no "save" option). The combat is kinda cool (at first) and it's "customizable" in a way but no matter how you "customize" you are hitting the exact same combo of buttons every time with the only difference being what power up each button you push gives you (that sentence probably doesn't make much sense unless you play the game). With the camera angles constantly switching on you and the lock on system for your gun being hit or miss as far as targeting what you want to target goes, combat can be extremely frustrating. The reason I gave the game a 4 and not anything lower is because the storyline and overall concept of the game seemed very fresh and kept me interested in the game since actual game play became tedious boring after a few hours of playing.
If you have no games on your Q and you are desperate for something to put on your Q then this might be worth getting since there are a few bright spots in the game. And a few is being generous.
Not a bad title graphically though both gameplay and plot leave a lot to be desired. The combat is button mashing and evading like Batman but without the coolness of being Batman. All and all I played it for a few hours then returned it unfinished though if you can slog through repetitive smashing of your controller then it may be worth a rent.