Game started out great. Decent tutorial mixed in with the story and the combat scenes were fairly light. And you basically start the game out wondering "What the?"
But later... the game shows its flaws. Bugs are everywhere. They're NOT game-breaking like Metro Last Light was, but they are frustrating.
The game was created to be set apart from button mashers. You set up your combos in the Combo Lab... but it just "forces" the combat to be repetitive and frustrating. What makes it worse is the fact that the combo must be timed, so you're constantly waiting for the hit to connect while dodging enemy attacks because your own attacks are too slow. This becomes extremely frustrating later on in the game when you're constantly surrounded by the enemy.
The next issue is the camera. The game does a good job with it at the beginning of the game. But as combat in tight areas come around in later, you'll end up hating the camera. Especially with the lack of any lock-on, you'll eventually just attack the nearest enemy and then dodge away. The final boss encounter was the worst.
Platforming is horrible. Parkour may seem cool in games, but only if it works. Nilin can barely jump when walking around, but can leap fairly far when reaching a ledge in the distance. This is most evident during the helicopter chase scene. Also, when Nilin goes over the edge, she'll hang on to it instead of falling to her death. The only problem here is that Nilin forgets she can do this sometimes. So you'll eventually fall off the edge from time to time - forcing a checkpoint reload. This is all made worse by the bad camera.
Other bugs such as falling through the map, unsynced voice overs, and Nilin's head glitch. Besides the forced final boss battle, the game's story is very good, and the Memory Remix scenes are okay. The game itself would've been great if there was more polish to it. But without the polish the game's only worth a rental.
posted by St4rK (ROYAL PALM BEACH, FL) Jun 16, 2013
Member since Jun 2013
most of the game is run and jump.... when I see first time the title I expect more to be some kind of memory/mind manipulating, stealing skills, but no … and yes, after some chapters become predictable and boring.
posted by indigo0086 (FORT LAUDERDALE, FL) Jun 11, 2013
Member since Jun 2012
This game came out of nowhere and blew my mind. You could tell that this game took influence from a few games and movies and came into it's own unique universe. The design is awesome, the futuristic dystopian Neo-france is both very beautiful and ugly in a good sort of way.
The music is amazing, I usually don't like orchestrial scores but the mix of this and the glitchy digital (but never dub-step) flavoring is pleasing to the ear.
One complaint I hear is that the game is very tight on how it directs you to play. When given two paths, you can end up taking one and being locked out so that you can't go back. It is NOT an open world game, which is okay. I think the story is very well told, and doesn't need to be. Not all games have to have me parkouring across a giant city skape at my own leisure. The focused game design helped get the message of the story out much better.
The dislikes of this game are mainly in the glitches. I've encountered things where I can't advance because certain triggers were never hit, either having me restart the checkpoint or turn off the console to get me back in a state where I can advance. Also some minor irritating moments in the game that required several (at one point 10+) do-overs.
Overall this is a wonderful game, a great female lead character not wearing a series of rubber bands and zippers. Get supporting characters pepper the game but the focus really is the main character and her struggle with the theme of memory. I recommend it