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Critic & User Reviews
10
Perfect
RENT IT ITS AWESOME
posted by deltaspike (RANCHO CUCAMONGA, CA) Sep 12, 2009
Member since Jun 2008
3 out of 3 gamers (100%) found this review helpful
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7
Good
Fun! Could have been great
posted by RichScarry (MISSOULA, MT) Jan 22, 2007
Member since Nov 2006
39 out of 45 gamers (87%) found this review helpful
First off, the Wii remote takes little time to get used to. There are 3 sensitivity setting for aiming, and 2 for the sword moves. These options make it almost perfect for each individual need. Aiming with the Wii remote was simple in my opinion, and using the A button to keep an enemy target made it that much easier. Secondly, the sword was a little harder to get used to, and they styles that you learn through out the game were hard to do. Even so, once you got the hang of it, it is more fun then just mashing buttons and using a control stick. The Wii remote is perfect for this game, and is the major draw toward it and keeps you playing it with your friends.
The problem lies within the production of the game. They had a lot of good things in this game but were clearly rushed. The people in the game would sometimes just stand there and not shoot, or in some instances would be below the floor board where you could not hit them, or them hit you. Graphics were good, better then the original xbox anyway. If they taken the time to smooth out the edges and make sure the game functions properly, this game would have been great.
Overall, a great title to try out. If you are like me, you will probably spend the 50 dollars to keep it and play with your buddies in multi player.
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10
Perfect
red steel
posted by dudeguy (WALNUT CREEK, CA) Oct 2, 2009
Member since Sep 2009
2 out of 2 gamers (100%) found this review helpful
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7
Good
My name... is not... Johnny
posted by KintaroOe (YAKIMA, WA) Dec 16, 2011
Member since May 2011
1 out of 1 gamers (100%) found this review helpful
What makes this game memorable is its atmosphere. If you have ever loved terrible 80's action films, especially ones that seem to think Japan is a super neat land populated solely by Yakuza and ninjas, this is your game. Think Dolph Lundgren in Showdown in Little Tokyo. All of the characters have atrocious Japanese accents, and you are taunted with barbs like "You're a long way from home, g-----!". The graphics are fairly low-res, but with some really awesome lighting effects. The rays of sunlight in buildings and explosions effects in particular are fun. The story is inane, and your girlfriend is the most annoying damsel in distress to walk the earth. I really didn't care a lick about saving her. Thankfully, there were angry Yakuza to ventilate, which I was totally fine with doing. There's also lots of Fast and The Furious style gang members and exploding cars to liven things up.
Red Steel is by no means a great game, and indeed is barely competent. But you should still play it.
Note, the bleeped word above is the Japanese word for foreigner, which Gamefly won't let me use in a review. Bleah.
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5
Fair
chopping the enemy to pieces
posted by trex6504 (HAZLE TOWNSHIP, PA) Dec 12, 2011
Member since Jan 2011
1 out of 1 gamers (100%) found this review helpful
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9
Excellent
Don't go by online publishers ratings
posted by PiercedLip (BARBERTON, OH) Dec 20, 2006
Member since Dec 2006
19 out of 22 gamers (86%) found this review helpful
Don't listen to online reviews from major sites bashing the game. The graphics are fine, the controls are new, and its an amazing effort. This game left me wanting more, and when I beat it, I was upset it had ended. I plan to replay it and try to get a higher % score at the end.
If this is just a taste of whats to come on the Wii, I can't wait for the coming 2007+ lineup!
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9
Excellent
Bottom Line...
posted by Browell (ROANOKE, VA) Nov 26, 2006
Member since Oct 2004
28 out of 34 gamers (82%) found this review helpful
What hasn't been touched on as much is the unique aspects... Using the controller as a phone (the "Killer" 4 player game is really, really cool); reloading with the off-hand feels very natural and even cool when you're using the shotgun; the music is actually pretty good (whereas in most FPS' it's forgettable at best; distracting at worst); and the pacing very well done, considering how difficult some areas are.
...this game is not only a great launch title for the Wii, it's also a decent (if not great) FPS. I make that latter concession because I believe that those who are hardcore shooter junkies who have a PS3 and XBox360 will find the graphics less than the games they are playing. Are they ridiculously bad? No way. They are at times plain, but they are far from ugly. In fact, at times the gameplay has a strangely serene tone to it thanks to beautifully placed, if not rendered, graphics. Moreover, the lighting effects are great.
As for gameplay, I'm 5 hours in and I love the control scheme (yes, it takes getting used to, like ANY scheme that wasn't set up on a controller). But don't let anyone fool you into thinking that for an FPS that this control setup is somehow horrible. It's different. Period. Just like many people complain that FPS' on home consoles are less-than-perfect because it's not the same as playing on a keyboard with your PC, this game will have its detractors merely because it's different.
You can't go wrong renting Red Steel, but I'm happy I actually bought it.
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8
Very Good
Great game with that Asian film feel
posted by FatalVsion (RALEIGH, NC) Nov 27, 2006
Member since Nov 2006
16 out of 20 gamers (80%) found this review helpful
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7
Good
The coolest First Person Shooter Ever?
posted by SethThomas (LOWELL, MA) Nov 24, 2006
Member since Nov 2006
7 out of 9 gamers (78%) found this review helpful
First of all the controls, which seem to be the biggest problem. When i first started playing the game i didn't like it. The controls were awkward and unwieldy. After about an hour i was completely into the game. Later on i started using the sniper rifle, slowing down time and shooting guns outs of my enemies hands to make them surrender. Ubi soft put alot of intuitive ideas into this game and for the most part they work. Its just hard to get used to it. But once you do you'll love it.
As far as graphics and sound. The sound is great and using the speaker in the wii remote is a nice touch. The graphics are a bit dated and the "cut sceens" (if thats what you want to call them) are terrible. However huge explosions actionpacked gameplay and some really inuitive conrols make it a fantastic game. If you are willing to learn.
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9
Excellent
Excellent!
posted by Midwestgam (HUXLEY, IA) Feb 4, 2007
Member since Jun 2005
14 out of 19 gamers (74%) found this review helpful
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5
Fair
Let's suck all the fun out of a FPS!
posted by JCDenton (FREEDOM, NH) Dec 16, 2007
Member since Mar 2006
9 out of 12 gamers (75%) found this review helpful
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10
Perfect
Red Steel Review
posted by kale870 (WAKE VILLAGE, TX) Jul 21, 2008
Member since Jul 2008
3 out of 4 gamers (75%) found this review helpful
There are 4 maps and 3 gametypes. In all, this game is very impressive, despite what some people may think. I give it a perfect 10. I highly recommend putting this game in your Q if you have a Wii.
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8
Very Good
A more-than-decent first shooter for the Wii
posted by Kashabo (MIDLAND, MI) Jul 5, 2007
Member since Aug 2006
3 out of 4 gamers (75%) found this review helpful
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10
Perfect
10 is an unfair score, but so is everyone's 3s& 1s
posted by insanebane (HOLDEN, LA) Feb 24, 2007
Member since Aug 2006
5 out of 7 gamers (71%) found this review helpful
PS: I dare anyone who has played the creepy funhouse level to say this game isn't worth playing.
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5
Fair
Interesting for a first shot for the Wii
posted by psychomhlo (WINTER SPRINGS, FL) Mar 9, 2008
Member since Jan 2008
4 out of 6 gamers (67%) found this review helpful
Just be sure you're willing to walk around in circles if you're gonna rent this title.
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7
Good
Fun shooter, irritating swordfighter.
posted by Dellacroix (LAUGHLINTOWN, PA) Feb 9, 2007
Member since Sep 2005
4 out of 6 gamers (67%) found this review helpful
Anyway, as for how the motion controlls work, they work very well. They were responsive, fluid, and really made the game feel more "real". Aiming and firing with the Wiimote was both more fun and more satisfying than doing so with a standard controller. I was very impressed with this function.
Now, as for the rest of the combat. The shooting segments of the game are awesome. There are a wide variety of really cool guns, and they all rock. My favourite was the M4 Shotgun. The shooting was fast paced, entertaining, and felt good. However, the swordfighting sections didn't hold up nearly as well. While I realized that the gameplay wouldn't be on par with a real swordfight, it let me down none the less. Fighting just felt random, with no real strategy. Enemy attacks were easy to dodge, and the Kata's were hard to execute. Most of the time you would just end up flailing the Wiimote at the screen untill the enemy fell.
Finally, the enviroments were good as well. The graphics were of good quality, and the you have to learn to use your environment to fight enemies, and in some cases to advance forward. And many of the environments were just downright awesome, although I can't tell you about them without ruining the suprise.
In conclusion, Red Steel is an entertaining and well paced shooter with rock solid shooting gameplay, an interesting story, and some of the best settings I've encountered in an FPS. I'd definitely say you should rent it, as I had alot of fun, and the only real draw back was the lackluster swordfighting.
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6
Above Average
Decent FPS Elevated Slightly By Its Controls
posted by dapimple (ANAHEIM, CA) Nov 29, 2006
Member since Nov 2005
4 out of 6 gamers (67%) found this review helpful
Those looking for a keyboard and mouse combo experience similar to the PC should look elsewhere. Similar to how dual analogue sticks introduced a new way to play FPS games in an effort to emulate the classic keyboard and mouse, the Red Steel Wii controls attempt to do the same but with improved accuracy due to the ability to point at the screen. While other Wii FPS games control better (Call of Duty 3, Metroid Corruption, Far Cry), Red Steel is by no means bad, but simply unrefined. Being a launch game, Red Steel exhibits controls that are too sensitive or not sensitive enough, missing that perfect medium. Given a little more development time, it seems that the sensitivity could have been nailed down.
The graphics are a mixed bag. Some levels are stunning, with detailed textures, bloom lighting, motion blur, and field of depth effects. Some levels are derivative, with flat textures and minimal effects. You will get more of the latter than the former. Environments are interesting and varied, though, with plenty of explosions and props to destroy.
Sounds are decent, and music is upbeat. The lack of Dolby Pro Logic II surround sound makes positioning enemies difficult, which is critical in an FPS. Voice acting is horrendous. If you go in expecting a bad B-movie environment, then it lends itself well to Red Steel. Otherwise, you will cringe when the enemies, who are shooting at you, are killed and call -you- a murderer in horrendously bad "engrish".
The game moves at an even pace. Imagine a Goldeneye (N64) pace. There are several areas that are run and gun, but RS seems to encourage pop-and-stop type gun play, with your character finding cover, firing a few rounds, and repositioning. Gears of War it is not, but it is fun, despite the limited AI.
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7
Good
Let it grow on you
posted by MIGamer1 (MACOMB, MI) Apr 18, 2007
Member since Oct 2006
2 out of 3 gamers (67%) found this review helpful
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7
Good
worth your time
posted by spartan135 (TEMPLETON, CA) Jan 7, 2007
Member since Jun 2005
2 out of 3 gamers (67%) found this review helpful
its got to be hard to develop a FPS style game on the new Wii console
but the problems i expected to see happend right from the start
pros:
1.exciting,
2.interesting story(love the asian gangster style),
4.art like cut scenes,
5.a fine line of guns including the japanese gun many have never seen: the Type 89 rifle,
6.loved the slow motion feature that you retrive.
cons:
1.controls=BAD,
2.zoom in feature is really awkward,
3.sometimes the missions are too easy,
4.sometimes there way too freakin hard,
5.graphics....meh,
6.sword play i actully hated, my Wii seemed to have lots of problems picking up the movement i made i tried adjusting the sensor bar maaaaaaany times but it didnt help.
overall I commend nintendo on pushing the Wii to its limits, but maybe they pushed too far
if you have some time, wanna shoot stuff but want a kungfoo style instead of another WWII style;
dont hesitate to try it out
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4
Weak
Great Concept, Bad Results
posted by Zcritic (AUBURN, ME) Feb 4, 2007
Member since Jan 2007
9 out of 15 gamers (60%) found this review helpful
The Good: Overturning tables with an upward motion of the controller was nice and made you feel a little more like part of the action. Letting the game teach you how to do things as you played the 1st level was nice.
The Bad: To start with, the selection menus tried to be cool by using neon graphics and making you drag and drop your selection onto a big electronic billboard, but were actually just annoying and cumbersome, 'nuff said there. Next: I know the Wii is not, nor is it supposed to be the king of high end graphics, but these were truly below GameCube/PS2 quality. The control scheme was innovative, yet sloppy. Sword play was very limited and allowed for pretty much zero creativity. The shooting, was .. well shooting. There need to be more options on how you want your targeting to work. I messed around with the settings and never found anything to make the aiming or movement any crisper. It always felt like I reacting in slow motion, like the main character was sick or intoxicated.
The Bottom Line: Unless you are someone who has to play every FPS that comes out, then I would suggest skipping this title. It felt like a chore to play it. The fun level was zero for me.
-Z
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9
Excellent
MUST BUY GAME
posted by maddad (OCONTO, WI) Nov 24, 2006
Member since Nov 2006
9 out of 15 gamers (60%) found this review helpful
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10
Perfect
Multiplayer Lack Luster
posted by PandaPyke (SAN FRANCISCO, CA) Nov 22, 2006
Member since Nov 2006
6 out of 11 gamers (55%) found this review helpful
Two player mode seems to not suffer as much from the draw backs of the four player mode. I was able to control the game much better and the graphics seemed to be the same as 1 player.
A neat feature is the mission based mode where your wiimote actually rings as a cell phone would and you answer it with the (2) button. The lady on the other end gives you a mission such as Kill the Cook which you must achieve to gain points/win the match. Fairly neat and original, plus its pretty hard to hear other people's wiimotes give missions.
I have only heard good things so far for the single player mode but I hope my multiplayer review helped you guys out a little.
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3
Bad
Red Steel
posted by Scarzilla (CALDWELL, ID) Feb 9, 2007
Member since Jan 2007
6 out of 12 gamers (50%) found this review helpful
I give it a 3, I give it a couple of points for trying.
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10
Perfect
Most awsomest awsome game in this awsome world
posted by SakoWii199 (TUJUNGA, CA) Sep 18, 2007
Member since Jun 2006
3 out of 6 gamers (50%) found this review helpful
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5
Fair
A good effort for a first time...but falls short
posted by cptgarrett (SAN ANTONIO, TX) Jan 18, 2007
Member since May 2006
2 out of 4 gamers (50%) found this review helpful
While the Wii remote does a good job keeping up with the player's shot location, there are several basic flaws with the game. First off, the graphics are something I would expect to see in a PS1 era system. The hit detection for enemies is a little iffy, not to mention that there's no specific location detection of your shot...either you hit someone or you don't. On top of this, sniping and zooming in with your Wiimote is very difficult. As the Wiimote requires you to move toward and away from your TV in order to zoom in or out. Above all, the storyline is a little dry, almost a "Been there, done that" sort of feeling.
Now while Red steel does fall short, it does have some nice features. The sword fighting is very interesting without being too involved. Also, if you have a Wii, you need to experience the ability to point and shoot a bad guy.
If you have a Wii, the game is worth a play, but don't expect too much out of the game. It's worth a rent, but you'll be done shortly after receiving it.
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