In short, this game is a major let down from RF:G. The story is lesser in comparison and the main character is such an idiot. The action is very restricted copared to the past game even though there are some more interesting tools. Although, the magnetic gun is by far the most useful and, if used right, the most powerful.
A mix between 'Star Ship Troopers' and 'Aliens'. Although a bit repetitive the controls are great and the online is enjoyable. I own the previous Red Factions and I do miss the ability to travel at my leisure. Hopefully the next installment will take this into consideration and make the necessary adjustments. - SHARK316
I played the last Red Faction for about 20 minutes. Lousy graphics, controls were jerky and just plain boring.
I took a chance on RFA thinking it might actually be an improvement. I checked the reviews and the videos and screenshots and since Duke Nukem wasn't out yet I figured what the heck.
RFA graphics were much better, the movement was smoother and it overall looked better. I played the game for about two hours total and it was becoming predictable and boring. Go down a tunnel to retrieve or fix something fight masses of bugs and return. Cut scene. Go down stairs to fix or retrieve something fight masses of bugs and return. Cut scene. Ad nauseum.
I rated this game a 5 and I believe I am being generous. I guess if you are not looking for any real challenge or goal oriented story then this game is for you. It was just too darned predictable. Thank goodness it was a rental and I did not purchase it.