gamers (18%) found this review helpful
So there is really only one way to describe this game, and that is Bland, its the definition of eh Japanese RPGs. The devs were not content to just be bland though, they've gone a step further to make things stupid, Mage, and Cleric both can only cast after a melee combo, a mage should NEVER be in ANY way reliant on Melee, that ruins the point of a mage, there now just flashy melee people, a fireball for a mage here is not as useful as a warrior with a flame weapon. So you have 4 warriors, ranger, and rogue, assuming rouge is much more than a fast warrior, I didn't have time to test, honestly ruining the mage was enough to tick me off, and convince me the developers are incompetent. If this is any example of how Ragnarok Online 2 is, then dear god I hope it dies, and that RO1 continues to grow, RO Was actually pretty entertaining in both mechanics, and art style, everything here tells me that they just wanted to make a Multiplayer JRPG, and just picked whatever seemed popular and then did it poorly. BLANDNESS THY NAME IS RAGNAROK ODYSSEY!
Avoid this, and go play RO on the DS much better title, and a good example of the original.
Well i thought this game was a RPG not a cheap version of Dynasty Warriors without being fun. its really just pick up a quest go to a non free roam zone and kill them go to next area rinse and repeat very boring. played it 1 hour sent it back very terrible addition to the vita wish they could make a good rpg for vita but til then this game is just bad.
posted by BlackDove58 (LONG BEACH, CA) May 31, 2013
Member since Mar 2013
Eh, this game isn't for me. Though mainly that's because all you do is stand around the city and then go to one room and get a mission and then repeat forever. Of course I got bored and didn't get past chapter 2 so maybe it changes halfway through but mission based RPGs are boring to me. I liked the idea of being able to make your own character and have it similar to an MMORPG style but you can't explore anything which makes it really restrictive and boring since you have to select missions if you want to grind on monsters to get items and you have NOWHERE to go outside of missions. I just like exploring worlds a lot more than constantly walking up to the same spot and taking one mission after the other.
I do like the fighting and the combos you can do are fun. You just feel so powerful when you send enemies flying. It's easy to fight with out feeling too easy. The quick access menu to your potions is very useful and the lock on feature can save your life in big boss fights. Moreover the card power up system is useful and not confusing or complicated which is good.
So basically it's a nice game but not for me. If the mission areas were bigger or you had to travel to different spots to get quests so you could explore the place I'd be a lot happier.