Bethesda and ID just great. The visuals were amazing. The combat was very even you couldnt just demolish everything and walk away like in other Bethesda games. The was good I like some of the carachters but because you were moving around you couldnt get too atached to any of them. The length of the game was good unlike some RPG's that you can go straight through wihtout doing any side missons in about 4 hours. Overall great game with many apealing features.
This game is beautiful. Hands down one of the prettiest games I have ever played. But beyond that there isn't much positive for me to say.
The story was very disappointing. I never felt attached to my character or any of the characters I interacted with. The game never really made me care about what I was doing or who I was doing it for. The missions were all very linear, the huge open wasteland seemed wasted.
The merging of FPS, RPG and Racing seemed like an awesome idea, but they all felt half-hearted.
The racing was very arcade-y, which I liked, but quickly got stale.
The RPG element seemed completely overlooked, what was the point of increasing my life? by 10 points from creating that potion from rare plants, never noticed a difference in the amount of damage I could withstand. Why even have this. Seemed completely useless.
Also why allow different armors and upgrades when you never see the armor.
Loved building various tools from the various scrap pieces you find though.
The shooting was alright, nothing spectacular. The various ammo types were interesting, but one thing that drove me crazy was the lack of spread to shotgun blasts.
I cant count the number of times a mutant ran up to me and my shotgun missed them completely just because they weren't dead center in the crosshairs. It's a shotgun, they should at least take some damage from the spread of the shell.
And how many head-shots does it take to put down a basic bandit? Even a pistol should take down an unarmored base-level enemy with a headshot.
Enemy AI was terrible, 50% of enemies would hide behind cover, leaving exposed 60% of their body... the other 50% just charged you every time, which was more annoying than challenging.
I dreaded mutant focused levels because the constant charging was so annoying.
I give the game a 6, it is playable. I wouldn't recommend it though.
-3 for the lack of story/character interest
-2 for problems with enemy AI and gun mechanics
+1 for how