Critic & User Reviews
2.5D Action Platformer fix for launch window
posted by VoIPTeK (LITTLETON, CO) Apr 10, 2011
Member since Apr 2011
4 out of 4 gamers (100%) found this review helpful
Short, but great game!
posted by Sonic211 (CONROE, TX) Jun 29, 2011
Member since Jan 2011
2 out of 2 gamers (100%) found this review helpful
It's difficulty is very easy at the beginning, but get's much harder as the game goes on. The Final Level is the hardest level in the game (as it should be).
As for the rest, the 3D graphics are amazing and totally noticeable! There are 4 worlds with 15+ levels each:
Ancient Greece and Rome
The Middle Ages
I guess that's not short, but I blew threw this game for the most part. If you think that RTiT3D is a short game, there's also:
The Fitting Room: Try clothes on your Rabbid and fill your heart's content.
Figurines: As you accumulate mor points through the game, you'll unlock figurines, which show Rabbids playing and goofing off in different places.
Pictures: After you complete a level, you can replay it at anytime in Time Trial Mode or Mission Mode. In TTM, beat the clock to recieve trophies. To unlock pictures, you have to win gold trophies (it's not that hard). You must have 4 gold trophies to unlock 1 picture.
Well, that pretty much sums it up, I gave RTiT3D a 9.
Mediocrity in glorious 3d
posted by HLarge4 (WOONSOCKET, RI) Apr 29, 2011
Member since May 2010
1 out of 2 gamers (50%) found this review helpful
Rabbids Travel in Time 3D is just as passable as its heritage, but purely devoid of charm and originality. If i had to make an analogy, its like drinking a glass of your favorite soda gone flat. Its still Dr.Pepper, but where's the fizz? Answer, not in this glass.
Foregoing the usual mini-game formula, RTiT 3D makes a stab at platforming. And this is classic platforming. You run right, leap gaps, collect coins and avoid obstacles. Everything functions as promised. You won't swear at the controls or blame the game design for any foul-ups, and thats a good thing, because its the only leg this game is standing on.
The concept involvs our Rabbid friends performing their usual grace upon a generic museum exibit when a washing machine or dryer appears unnanounced from the air. Being the curious rodents they are, our Rabbid friends fight thier way inside the bottom loader. When your screaming nutball climbs in the door shuts and your spirited off into pre-history for said platforming.
And here lies the biggest complaint. Through all four historical periods, you never feel as though your playing in the time periods. There are shaky floating platforms in each timeline, the same killer green smog, the same pendulum spike, same enemies (raabbids dressed up). And you never feel like your behind the wheel of one of the titular rabbids. No screaming, no antics, no fun
It is painfully boring. A test of humility to see the credits role. And while I finished the game, I wouldn't reccomend it to anyone.
Rabids go home
posted by Zeena (HIGHLAND FALLS, NY) Sep 29, 2012
Member since Sep 2012
Great for Little Kids
posted by Red2dbone (WASHINGTON, DC) Apr 21, 2012
Member since Oct 2011
posted by zaphod82 (NEWARK, CA) Apr 19, 2012
Member since Oct 2011
Dislike-good base, but not enough variety
posted by breezybroad (HOLLAND, OH) Apr 3, 2012
Member since Mar 2012
A vile sandwich covered in 3D sauce
posted by kingkool (LARCHMONT, NY) Dec 30, 2011
Member since May 2008
Bottom line, it's a bad game that should have been great that ubisoft is trying to shove down our throats in 3 dimensions. Don't buy it, rent it, or even watch a video about it.
posted by yoda9428 (TONAWANDA, NY) Oct 29, 2011
Member since Oct 2011
posted by Starcaster (VALENCIA, CA) Aug 27, 2011
Member since Oct 2009
Rabbids attempt at a platformer.
posted by CaptColon (SHIRLEY, NY) Aug 7, 2011
Member since Sep 2005
I kinda felt this game deserved at least a 7, but decided to take off a point for two reasons:
First reason being this game does nothing new for the platformer genre. If you've played through either of the New Super Mario Bros. games on Wii or DS you will experience some serious déjà vu moments when playing this.
Second reason was this game is just way too easy. There are 4 Worlds with 16 levels each (12 levels and I think 4 bonus levels that might be optional but I've been playing through them anyway) and by the time I made it halfway through the second world I had already gotten nearly 40 extra lives. At the moment I'm near the end of World 4 and have 64 extra lives. Unless there is an unexpected increase in difficulty in the last few levels, I will never have to put those extra lives to good use.