The Rabbids took a surprising turn away from the minigame formula almost entirely, in Rabbids go Home. The premise is simple, rampage around the city grabbing every random object you can find, and transporting it back onto a pile which is supposed to eventually reach the moon. Though different it still retains that certain manic charm which is what made the Rabbids unique. Also, the ability to fully customize every aspect of your rabbids inside your remote; using vices to change the shape of their heads, or feeding them explosives to change them back to normal; is fun to play around with. Overall I wouldn't say I prefer this to the old formula, but it can be a fun diversion from the usual.
Maybe I didn't put enough time into this game, but after doing three or four levels, all of the same thing, I got super bored. All you do is push a shopping cart around obstacles, running over items that get thrown into your cart. Did't care for the idea of removing the people's clothes either. I think I'm done with the Rabbids series.
This version of the Rabbids isn't like the other ones I have played. On other versions it was very active and there were many different things you could do and choose from. In this version of Rabbids all you do is run around picking up items. There isn't very much interaction in the game or with the controller. However, it was still fairly fun.