A Great Game
posted by Ruze84 (MALVERN, AR) Oct 20, 2010
Member since Oct 2010
16
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If you've played RTS games before, you know without a doubt that console games will never compare with what we have on PC. It's a simple matter of controls, or the lack thereof.
I've only played two RTS games on the the XBox 360 that I've thought were worth the money: Tom Clancy's EndWar, and R.U.S.E.
EndWar had some new and interesting ideas, but still was very limited in the maps and abilities. R.U.S.E. was a step in the right direction. The map interface was great, from long range planning to in-the-mix control; and to top it off, moving in-and-out of these viewpoints was simple and easy (something I couldn't say for EndWar).
R.U.S.E.'s are simple and comprehensive, about fooling and confusing your enemy into moving and attacking where you want them. The whole game offers you more levels of control than most designers ever even consider.
However, the game isn't perfect. There's no way to categorize units, and selecting specific one's in battle takes finesse. There is little-to-no fog of war, which generally makes recon units minimally effective at best.
There is also a tendency to swarm or zerg, both in the online play as well as in campaign (which caught me off guard, to say the least). This is common for RTS competitive gametypes, but as most strategic players can attest, also highly annoying. I will say that it's far less effective here than in, say, Halo Wars.
All in all, I'd heard awful things about this game. Then when I played it, I was absolutely stunned. I can only hope that this will not be the last in the franchise, cause they have a great start and solid gameplay.
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