gamers (83%) found this review helpful
At first, I was completely uncertain about Quantum Theory as a whole. Not being a fan of Gears of War, I thought I was going to dislike this game from the get go. I was completely wrong.
Aside from having a stout, angry protagonist and being a cover based shooter, the similarity to Gears of War pretty much ends there. Remember people, Gears didn't invent cover based shooters, everything you like from it, they stole from Kill.Switch.
Gameplay Wise; You cannot play this like Gears. You will die and you will whine like so many of the other reviewers. The most common thing gamers do this generation is mash the buttons as soon as they flash on screen. Not in Quantum Theory. There's only three jumps in the entire game and they actually require timing. Smart thinking and patience will see you through practically everything, but if you decide to Rambo your way through; I do hope you enjoy seeing the retry screen.
An important note! Regenerating health is present in both games, but for GoW; There is no logical reason why there should be regenerating health. In Quantum, there's actually a story based reason why health regenerate; A reason? This generation? Amazing!
Enemies Gears just throws a bunch of enemies at you; No rhyme no reason like many other shooters this generation. Quantum, at the very least provided some justification for the enemies.
Story Wise: This is where Gears and Quantum Theory split. The story of Gears is simple. They attacked us, we attacked them, now we're fighting to the death aka the same Us Vs Them story we've been reading/playing since the 80s.
Quantum's story follows a rarely touched theme; It's surreal, a tale of body horror and science; it's a real shame people ignored it.
All in all, the game is quite good. It isn't perfect, nothing is perfect after all. It adds some flavor to the tired formula and attempts to change things; Again, it's really too bad this game was bashed so harshly be people who didn't even bother to play it.