I played all the way through this when it was on the DS. I thought a Wii port would be a neat upgrade. I was mistaken on both counts. It's not neat; the controls are sloppy, the graphics are atrocious, the game is unpolished to an extreme. And it's not an upgrade; it's a direct port from the DS, nothing was done to improve the game.
In short, it's a fun puzzle game, just play it on the DS or PSP.
The PC version of Puzzle Quest is great: an egnaging blend of RPG and puzzle elements. Engaging quests, in-depth character development, and fun (often surprising) combat options.
The Wii version, however, fell fall short of my expectations.
The biggest problem I had is that the text is absolutely unreadable. On my 25 inch television, I had to sit two two feet away from the screen just to read the tiny, poorly rendered text. This might not be an issue on an LCD or plasma screen, but on my standard CRT it just didn't work. After laboring for 15 minutes over text, I gave up on the plot and just focused on game-play.
The second issue, not as serious, is that the Wiimote didn't quite work as well for pointing as I would have liked. The pointer is very responsive, but for my mildly shaky hands this was a major issue in a way it hasn't been with other Wii titles. The puzzle items are small and it requires a steady hand to get things just right. The size of the puzzle was adequate to see at a reasonable distance, but I had trouble reading names and descriptions of spells in battle.
This game was made for a point-and-click environment and it shows in both the text and the controls. A lot of the game is about flavor--reading about quests and items and spells--and the unreadable text severely detracts from the overall experience, even though the puzzle action is mostly unaffected.
I'd recommend this game to anyone looking for a fun mix of RPG and puzzle, something you can play for minutes or hours. But do yourself a favor: pick it up for another system. The Wii version is not fun.
The graphics are fair - nothing is visually spectacular or eye grabbing unless you happen to catch five matches in a row. The plot is an interesting twist to add to the game but I found myself skipping past all the dialogs just to get to the puzzles.
This game is good for casual gaming - it would be better on the Nintendo DS - play a few puzzles during your metropolitan commute on the train on the handheld and this game could have some better value. It shouldn't have been developed for the Wii.