Rent Project Sylpheed: Arc of Deception for Xbox 360
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Project Sylpheed: Arc of Deception

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GF Rating
5.5

887 ratings

Critic & User Reviews

GF Rating
8

Very Good

Close to Wing Commander / X-Wing

posted by DaemonEA (DAVIS, CA) Sep 11, 2007

Member since Jun 2007

1 out of 1 gamers (100%) found this review helpful

I was a huge fan of the X-Wing & Wing Commander games on the PC. The space shooter flight sim is something that has largely non existant today. But this game does the closest thing I have played in years to the forementioned games. It is not great, the controlls are not good, the animations and story dont make much sence but it gave me what I was looking for ... as close to Wing Commander and Xwing I have played in years.

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GF Rating
6

Above Average

Could've been amazing if everything was so distant

posted by P05TF03TU5 (NEWBURY PARK, CA) Sep 10, 2007

Member since Feb 2005

1 out of 1 gamers (100%) found this review helpful

If only the ships were bigger and closer this game could've been awesome. Instead, everything is extremely far away and you're basically shooting at text and a big lock on cursor. It doesn't help that all the missions are in space because it's quite hard to see the actually ships with it being so dark.

Pros:
Nice amount of customization
Plenty of decent cutscenes
Missions can become chaotic (closest thing to Macross)
Missions are broken into 3 parts
Missions can be skipped and replayed
Downloadable content
16+ missions

Cons:
Graphics, although nice, aren't quite next-gen
You're shooting text for the most part
Lack of variety in gameplay and enviroments
Lack of original Japanese Audio track

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GF Rating
7

Good

I'll blow you all to Hades!

posted by Nightblade (OOSTBURG, WI) Sep 3, 2007

Member since Oct 2005

1 out of 1 gamers (100%) found this review helpful

I like this game, the fun part of the game is taking out capital ships "piece by piece" blazing though armadas energy beams and anti-aircraft fire flying everywhere the delivering a volley of rockets to the bridge of the enemy flagship... good times :)

Unfortunately there is really only one "dogfight" in the entire game (which I ended in one shot btw using bullet-time and the grav cannon... was still pretty fun though).

There are way to many annoying weak fighters buzzing around and many of the sub objectives borderline on imposable thanks to infuriating mission formats.

example: to get the destroy all enemies sub-obj you must destroy every single enemy but if you destroy all the "objective" marked enemies first the mission will end. Doesn't seem like a big deal, just save them for last right? but if you ignore them they destroy your allies and you fail a different sub-objective, so the only thing to do is destroy most of them but not too many... else your allies will finish them off and end the mission! you also fail if you don't get the last kill. Thankfully sub-obj are totally optional but if your going for 100% completion your in for a real nightmare no matter how good you are.

I finished it in 2 days and it has no multi player I wound recommend it as a rental but not as a purchase.

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