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Prince of Persia


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Also on:DS, Xbox 360
GF Rating

9603 ratings

Critic & User Reviews

GF Rating



posted by nephelim9 (SYLMAR, CA) Jan 22, 2009

Member since Oct 2007

2 out of 4 gamers (50%) found this review helpful

I used to be a big fan of this game but this last one was very bad in my opinion. hardly no fighting and all the goodies from the previous games are gone , so dont expect to much out of this new one...

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GF Rating


Horrible game

posted by Jdubski (CHANDLER, AZ) Dec 17, 2008

Member since Oct 2008

7 out of 15 gamers (47%) found this review helpful

When i saw commercials for this i was excited. After first few minutes of playing, its clear that this game was made for little kids that's for sure. The controls are so simple a monkey could play. The story is lame and plot is dull. You'll be yawning after 5 minutes. The very minimal fighting sequences are boring, akward, and repetitive. The main point of the game is to simply run around collecting orbs. Very lame. I played for about 20 minutes and returned it. Don't waste your time.

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GF Rating


A Fantastic Average

posted by znadynot (BREMERTON, WA) Dec 30, 2010

Member since Mar 2010

1 out of 2 gamers (50%) found this review helpful

+May Contain Spoilers+
While I can't say how this game compares with any of the story revolving around the Prince of Persia story, I did play through this game with the highest of hopes that it would knock my socks off. Needless to say to anyone else who has played through it completely, the socks stayed on.
I enjoyed the stylized graphics the game offered, but I think that any game released on a current-gen system with such limited unique animations and repetitive (albeit beautifully fitting) music selection could have gone far beyond what was displayed in this title.
The combat system was VERY forgiving, which isn't necessarily a bad thing but does make for a much less challenging game. The most challenging part of the combat was probably dealing with the frustration of when your combos get interrupted and broken up automatically whenever you pushed 3 of the 4 main mini-bosses to the edge of the combat zones. Also, the moveset you start with is the moveset you end with. Nothing is ever added, yet the mini-bosses become more challenging as the game progresses. This seemed like an unfair advantage on the AI's part.
Outside of combat, the acrobatics can be strung together in beautiful fashion with minimal effort, even by uncoordinated players. However, poor detection in some areas makes for some frustrating rescues by Elika because you restart where you last had both feet planted firmly on the ground.
Another note to the challenge of the game is this: You can't die. Yep, The Prince is invincible because Elika will always use her magic to save him. While it is frustrating to replay hours of some games due to lack of saves or checkpoints, you will not worry about that here. Some players may enjoy that, others may not.
I will not reveal the ending to the game to those who do wish to play through, but I was disappointed by the inability to choose what The Prince does.
All in all, I really enjoyed playing through the game but I'm glad I didn't buy it first.

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