Rent Prince of Persia: Warrior Within for PS2
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Prince of Persia: Warrior Within


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GF Rating

2158 ratings

Critic & User Reviews

GF Rating


Prince of Persia: Warrior Within

posted by haskad7 (NORTH HILLS, CA) Jun 7, 2011

Member since Jun 2011

It sucks (really that word can't even be used) from a dead camel. The normal difficulty is actually the hard. I usually don't give up so easily but this piece of craptastic game I just couldn't stomach playing for ever at the same glitchy level. Not enough fountains for more life. I'd actually would give a 0 out of 10.

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GF Rating

Really Bad

This isn't the game it should have been...

posted by BrokenCage (JACKSONVILLE, FL) Apr 5, 2010

Member since Apr 2010

1 out of 1 gamers (100%) found this review helpful

The platforming aspect of this game is fun. You can climb and wall run with fluidity. Everything else is a contrived mess of a game that should've never been.

Combat is overly drawn out and unnecessary, with enemies requiring three to four combos, which they often block, to kill. You can use the throw mechanic to toss enemies over a ledge, but then you miss out on a chance to refill one of your sand tanks. It would be nice to simply run by enemy creatures without engaging them, but the Prince's "auto-target" can't be toggled, and running towards a ledge with an enemy nearby will see him quickly turn towards the enemy no matter what direction you're pushing the Left Analog Stick.

The puzzles are often frustrating, not due to challenge, but because they rely on camera limitations to create difficulty. Often you simply won't be able to see the ledge or switch you need to progress further. This is because a tree is in front of the camera, or the camera positions itself where you need to go, literally hiding the ledge or switch behind the camera. Also, the new bleak "gothic" colors cause ledges, ropes, and even traps to blend into the walls moreso than in Sands of Time.

The music only furthers the frustration, as it will play the same looped high-school-garage-band-nu-metal over and over until every enemy in the area is dead. If there's a single enemy five stories worth of platforming up, the music will continue looping until you've platformed those five stories and killed him. He might not know you're there, but the music knows he's there. Just imagine trying to solve a frustrating puzzle with your neighbor's garage band playing the same sloppy power chords over and over again, that's the musical experience of Warrior Within. Some of you might say, "go to the options and turn the music volume to zero," but doing that also mutes the Prince's in game voice overs, which infuriates me further as there's a seperate "Voice Volume" option.

I don't recommend it.

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GF Rating


it was boring!

posted by Buddah (ORANGE, CA) Dec 8, 2010

Member since Dec 2010

The game wasen't that good!

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