Very lazy ports
posted by schweinhundert (TUCKER, GA) Aug 1, 2011
Member since Aug 2011
5
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This Trilogy is a terrible collection of a good set of games. It's a shameful money-grab by Ubisoft. The original trilogy on Gamecube was 1. excellent for the Sands of Time, 2. quite good for the Warrior Within, and 3. decent for Two Thrones. These ports are actually worse than any of those games.
Sands of Time was a revelation when it came out. This version is passable, with a few major complaints. The dialog is frequently inaudible, as it seems to be based on where the camera is relative to the character speaking. In cutscenes, you have no control over this, and you will have no choice but to turn on the subtitles. The pre-rendered scenes have not been re-rendered, but just cropped to fit 16x9. They also turned off anti-aliasing while not updating character models at all, which means that there are polygons that come together in ways that would not be acceptable in any generation since the N64.
However, the Warrior Within port is even worse. That game was plenty glitchy as it was on the Gamecube (and, in fact, had a bug that made it impossible to complete under certain conditions), but this takes it to a new level. Enemies that are tossed near a wall simply clip through it and disappear. Reversing time often doesn't reverse environmental elements, such as falling bridges (this is true of the original as well). I reached one part of the game where a major enemy was invulnerable (meaning that attacks simply clipped through the model), making it unkillable. This game was not play-tested at all. And speaking of laziness, the pre-rendered scenes from the original aren't even cropped in this one! Ubisoft just stretched them horizontally to fit the screen. Really awful.
I gave up before getting to Two Thrones. If you want to play these games, I recommend the Gamecube versions on a Wii.
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