gamers (100%) found this review helpful
This game is non-stop fun. Every puzzle, sequence, and area is chock-full of action. Level-design and character animations deserve serious, serious recognition and acknowledgment.
Since this game's been out for a while (over three years now), it's easy to point out its enormous influence (God of War, in particular). No other game, though, can match this game's dizzying sense of acrobatics. Climbing walls, flipping over chasms, diving through crevices; its all in the name of high adventure. The combination of innovative character movements and thoughtful level-design forces you to rethink every new environment. Every area offers its own uniquely challenging puzzle.
The sense of atmosphere is also top-notch. Good music. Nice, simple storyline. Moody color-palette and environmental effects.
The game's not too easy, but it's also not too difficult. It should take 6-8 hrs to beat. Since the game's relatively short and incredibly entertaining, I've played through it many times and still enjoy it. Absolutely not to be missed.
Sands of time. The mechanics of this game are what everyone is copying. Since this title I have noticed more and more games emulating the wall jumping and acrobatic motions. That being said it is the most beautiful title for the GC. The story is intriguing, the gameplay is fun, the sound fx's and music are solid. Understand that the game is mostly a puzzle solver based on your ability to maneuver throughout the game. The fighting is unique and acrobatic, and when use of the sands of time is utilized huh, you control time! This game is definitely not for the faint of heart. I have few titles that I cant figure out the puzzles. Let alone know how to figure out the puzzle just trying to get the character to do what I need to do. All together this game shows off the brilliance of the GC. On a final note. Good luck when you get to the clock tower.